Cancelled Meteor Crater v. 0.2 Alpha / Broken ATM

Discussion in 'Terrains, Levels, Maps' started by Fineline123, Jul 22, 2014.

  1. Fineline123

    Fineline123
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    The Arizona crater, build in BeamNG Drive

    yea, I tried to make a map, and that's the thing I've came up with, a crater.

    It's still in Alpha (not beta), but I decided to make it public, so I can receive feedback, to make the map better. :)


    And here is the Progress thingy, nearly everone has. ;)

    IT'S STILL BROKEN!

    Updatelog: v. 0.2

    I've fixed the no terrain bug, I hope. :)


    Red: Not even started

    Yellow: In Progress

    Green: Done

    ---------------
    Texturing
    ---------------
    Adding Objects
    ---------------
    Optimization
    ---------------
    Make more versions
    ---------------
    Get it ready, to work with
    ---------------
    GridMap_preview.png
     

    Attached Files:

    #1 Fineline123, Jul 22, 2014
    Last edited: Oct 23, 2014
  2. rt389g@hotmail.c

    rt389g@hotmail.c
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    Re: Meteor Crater

    Original stuff is good. I will give it a try tonight. Is there a track or just explore?
     
  3. Fineline123

    Fineline123
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    Re: Meteor Crater v. 0.1 Alpha

    There is a road in to the meteor crater, but it's tricky. :)
     
  4. rt389g@hotmail.c

    rt389g@hotmail.c
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    Re: Meteor Crater v. 0.1 Alpha

    Thats cool I like off road. I am just about to release my first map as well. I think a lot of these maps will be fun with the oculus rift. It might be cool to add some eerie sounds or something unique. Maybe some large crystals or something as well.
     
  5. 14ramosr

    14ramosr
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    Re: Meteor Crater v. 0.1 Alpha

    This map is simply awesome :3 I have absolutely zero complaints (thats rare)
     
  6. rt389g@hotmail.c

    rt389g@hotmail.c
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    Re: Meteor Crater v. 0.1 Alpha

    Actually some pools of smoking green goo, like radiation would fit as well. Maybe have a clicking sound when ever you get close like a radiation detector. (I am a big fallout fan)
     
  7. Miura

    Miura
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    Re: Meteor Crater v. 0.1 Alpha

    It doesn't work. Move "art/terrains/Meteor Crater/GridMap.ter" to the level folder and change the path to match in the .mis file.
     
  8. Fineline123

    Fineline123
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    Re: Meteor Crater v. 0.2 Alpha

    I hope that the bug is fixed now, if it doesn't work, than please write it here.
     
  9. Again_Dejavu

    Again_Dejavu
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    Re: Meteor Crater v. 0.2 Alpha

    You've got the terrain, but there's still a problem:p
    wMCzy72.png
    And textures are broken. I'm colorblind so I didn't notice from a distance.
    hDsMehI.png
     
  10. Fineline123

    Fineline123
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    Can anyone, that have downloaded the 0.2 v. report to me, if they have the same bug as the comment above this one ?

    Because I didn't see any bugs in my test client.
     
  11. Insanegaz

    Insanegaz
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    I think you done this totally the wrong way it's just grid map been messed up.

    BeamNG 2014-07-22 20-09-00-57.jpg BeamNG 2014-07-22 20-09-40-79.jpg
     
  12. Aboroath

    Aboroath
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    This map is major league broken. From my experience when starting a map from another map tons of files need to be renamed ie: "Gridmap" files need to be renamed "MeteorCrater". If you don't do that when you
    open "MeteorCrater" the game is still looking for the "Gridmap" level. Also, it's advisable to create a new level file early on in the process. There are great tutorials on Youtube for this.:cool:

    Good luck! Once you get everything working it's quite rewarding. BTW, I was thinking of making a map like this. Hope this helps.
     
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