i went and downloaded the focus. its a full on covet meshlap but its got a very large amount of tuning parts, including different bodies and parts for eu and american versions of the car. if the jbeam is modified to fit then id say this could be a very good mod!
[QUOTE = "XEROMASTOR, příspěvek: 1297661, člen: 433336"] Tento balíček jsem zahájil před dvěma týdny a nyní obsahuje dvě auta: Peugeot 206 (80%) a Ford Focus (70%) Peugeot 206 má spoustu tuningu, jako jsou nárazníky, spojlery, části rally a neonová světla. Také má detailní interiér a pracovní světla. Ford Focus má sériový nárazník, nárazníky ZX3, části rally, konfiguraci SVT s podrobným interiérem, ale zatím nemá vyladění. Vím, co jsou to okaslaps, ale strávil jsem na nich hodně času, udělal jsem 20% modelu zaostření a skinů pro tyto vozy. [/ QUOTE] Vypadá to dobře
no né, Čech! prosím piš příště anglicky, pokud anglicky neumíš, použij Google překladač EN: no way, a Czech! please write in English next time, if you can't speak English, use Google translator
"IF" this mod or any other vehicle mod was started from scratch, what's a rough estimate of how long it would take to start from scratch to finish a good looking model/mod? Including if it had its own custom J-beam and all that...
For an experienced modder, probably between half a year and a whole year if they don't have any other projects inbetween. For a beginner modder definitely over a year, maybe even 2 years, idk.
Ciao , davvero carina l'idea per creare questo pacchetto auto, Need For Speed Underground 2 , ha un sacco di auto ci gioco ancora oggi, buona fortuna con la creazione, spero ci sia una notificha che mi arriverà dicendomi che la mod è finita, buon lavoro comunque
Hello, and welcome to the forums! Please speak here in englisch and make sure to read the rules. Have a good time here!
True but if a person has lots of free time because they are too young to work then it is possible to finish a good mod faster tho
If there was a Download, you would see one at the bottom of the Mod Description. Don't ask for DL's..
yeah bro, jbeam doesn't matter when the game is supposed to be as realistic a representation of how a car mechanically operates as possible... genius
Why did you reply to a months old post ? And i think his point was that it wasn't EVERYTHING, not that it doesn't matter. Wich is true.
why not It kinda is atleast 2/3 of what makes a mod decent if you want to get any sort of deformation that isn't spaghetti out of these high poly meshes, and a reasonably accurate driving experience alternatively just use a lower poly mesh and you could potentially get away with lazier jbeam structure because lower edgeloop counts tend to hide that better