Released Parking Lot Derby RaceTrack [Day/Night]

Discussion in 'Terrains, Levels, Maps' started by Nadeox1, Aug 8, 2013.

  1. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,683
    Re: [Released] Parking Lot Derby RaceTrack

    I will try to separate the mesh into different objects, maybe it would help.
     
  2. ZeDDiE

    ZeDDiE
    Expand Collapse

    Joined:
    Aug 4, 2013
    Messages:
    79
    Re: [Released] Parking Lot Derby RaceTrack

    And as I get home to my better desktop, I realize its using ATI Readon.
    Well, luckely I do have a laptop with a powerful Nvidia GeForce.

    Great job on the map bro.
     
  3. Rob_G2102

    Rob_G2102
    Expand Collapse

    Joined:
    Aug 10, 2013
    Messages:
    11
    Re: [Released] Parking Lot Derby RaceTrack

    Just to confirm, Same issue on a HD7870 :(
     
  4. Headbomb

    Headbomb
    Expand Collapse

    Joined:
    Aug 13, 2013
    Messages:
    6
    Re: [Released] Parking Lot Derby RaceTrack

    Yup, Seems to be that all AMD Graphics card users are having the (Transparent Walls) Problem :(
     
  5. cameront20

    cameront20
    Expand Collapse

    Joined:
    Aug 7, 2013
    Messages:
    49
    Re: [Released] Parking Lot Derby RaceTrack

    The Covet is not a good choice for jumps! Try the offroad pickup to do that.
     
  6. Iceman00789

    Iceman00789
    Expand Collapse

    Joined:
    Feb 4, 2013
    Messages:
    72
    Same issue on a AMD Radeon HD 6750. Not a very fun map because of it. lolz. Oh well, one day it'll get fixed hopefully.
     
  7. Cwazywazy

    Cwazywazy
    Expand Collapse

    Joined:
    Dec 1, 2012
    Messages:
    1,245
    Re: [Released] Parking Lot Derby RaceTrack

    For 20 bucks I'd be perfectly willing to send you my old HD 6750 which I can confirm suffers from this AMD issue.
     
  8. 14ramosr

    14ramosr
    Expand Collapse

    Joined:
    Sep 7, 2013
    Messages:
    979
    Re: [Released] Parking Lot Derby RaceTrack

    dont touch the lava!
     
  9. JJfan48

    JJfan48
    Expand Collapse

    Joined:
    Mar 29, 2013
    Messages:
    76
    Refuses to load the model of the track with nVidia GeForce GT 640M LE
    Thankfully it loads just fine on Intel HD 4000
    Hooray for All-in-one's with multi graphics cards! :p
     
  10. skiper

    skiper
    Expand Collapse

    Joined:
    Apr 1, 2013
    Messages:
    181
    I know how to solve the problem of displaying AMD graphics cards
    3d map object must be divided into multiple meshes. possibly four. if not help, then do more parts. personally checked
     
  11. Hati

    Hati
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    1,388
    so dividing the track up into separate meshes fixes this?
     
  12. Nadeox1

    Nadeox1
    Expand Collapse
    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,683
    Yeah, I thought that time ago, the problem is that single high poly objects doesn't always load correct, so diving them into smaller object will do the job. I'm just too lazy to do that. But I will do it sometime.
     
  13. PaladinSMD

    PaladinSMD
    Expand Collapse

    Joined:
    Sep 7, 2013
    Messages:
    2
    Fun map. Although there should be another jump in it. there is one long straight path in the middle in the end there should be another thing like maybe a jump or a real narrow passage.
     
  14. Hati

    Hati
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    1,388
    Fair enough, Look forward to it actually. Looks like a fun map but I'm hindered by using an AMD card.
     
  15. M_Nation

    M_Nation
    Expand Collapse

    Joined:
    Jul 31, 2013
    Messages:
    31
    I'll be looking forward to the AMD friendly version! Looks great.
     
  16. joes123

    joes123
    Expand Collapse

    Joined:
    Jan 4, 2014
    Messages:
    72
    Very fun and the jumps are quite nice great job.
     
  17. Rydog106

    Rydog106
    Expand Collapse

    Joined:
    Jul 8, 2013
    Messages:
    173
    Congrates on the fricken huge thread bump!
     
  18. erty311

    erty311
    Expand Collapse

    Joined:
    May 30, 2013
    Messages:
    32
    I would love to see this map AMD friendly.
     
  19. TYLERTJ

    TYLERTJ
    Expand Collapse

    Joined:
    Aug 18, 2013
    Messages:
    670
    Yes:( I can't play it because all of the walls and barriers are invisible:(
     
  20. BaronRedStorm

    BaronRedStorm
    Expand Collapse

    Joined:
    Jul 12, 2014
    Messages:
    817
    Unlucky for me i am using a radeon HD 5400 ati :(
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice