Hi. I have problem with one thing... Before i added 8GB ram to my pc (i7-6700k, gtx 960, 8gb ram before upgrade) game started to take 8GB of ram for literally nothing and started to be very CPU and GPU intensive making my PC loud like starting jet... FPS are unchanged...
I still wonder why the "Drift" ESC mode on the sunburst still exists/wasn't moved to another ESC part yet. I doubt any company would have a factory ESC mode they give even their most base cars. I'm not asking for it to be removed, I'm asking for another ESC part to be created which potentially includes everything and the drift mode. I'm not too sure if it's possible to have an ETK/Cherrier/SBR4 style system (where you can equip new modes using the parts selector) using the old ESC system or rather the system currently used on the sunburst.
T Though I agree it needs to be removed for the base cars, it's definitely not something completely out of the question https://www.caranddriver.com/news/a...oking-ford-explains-the-focus-rss-drift-mode/
This sounds like something you should take up with the devs in a support ticket, not the Discussion Forums.
"Supply Delivery" Scenario Bugs : Date Time does not match to thumbnail Truck does not match to the thumbnail
Deep clear cache and try deleting all your mods, or moving them out the mods folder so they aren't installed. Disabled mods can have an effect as well.
Sorry, I mean noon/afternoon (Date Times) accidentally I write Environment --- Post updated --- in ETK 800, ETK K, ETK I, LeGran (and some other cars I think) I have a sound that comes only from engine & its own smoke, even exhaust is installed. For Example, ETK K have a loud sound & don't play exhaust sound (Exhaust is installed) and also smoke of the engine is coming from engine, not from exhaust. Also I tried Safe Mode and it works perfectly. Can anybody tell me, what mod should i need t remove? Thanks!
Hi everyone. I'm only having two minor issues with the game. 1. I have a concern where the name of my license plate doesn't show up on the results screen of the time trials. Is this because I'm using an Automation car, that the game doesn't register it as having a license, or because there's a problem with the game? 2. On the "Time Trial" mode in WCUSA, on the "Drift track" with rolling start turned "ON", the game still spawns me under the water.
I posted this issue on the BeamNG Discord a while ago and I'm not sure if anybody from the team has seen it, so I'll post it here as well. The adaptive brakelights don't work on the SBR4, even though the .lua is clearly being loaded in because of the dse jbeam: This is because of how the SBR's brakelights are coded, both the glowmap and the flare make use of the "brake" function instead of the "brakelights" function. Obviously the ABL system doesn't know which function is used, so it goes back to it's default which is "brakelights". Setting the function manually to "brake", toggles the entire braking system as seen here: Which means that this can only be solved by changing the SBR4's brake glowmap and flares to "brakelights" as I've done here: -> -> If anybody wants Adaptive Brakelights on the sbr, here's a zip to install.
I know about this but it's for WIP textures, and a core texture like that should be finished and ready to use as dds I think.
I'm gonna report this again: The PostFX system is not working since the 0.22 update, even when entering safe mode