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Dust doesn't hide taillights

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Unster, May 23, 2021.

  1. Unster

    Unster
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    Joined:
    Jan 23, 2018
    Messages:
    469
    I believe this is because the lights are rendered after the dust is.
     

    Attached Files:

    • 20210523003547_1.jpg
  2. LucasBE

    LucasBE
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    Joined:
    Mar 22, 2015
    Messages:
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    That's just an alpha rendering bug, happens with other transparent materials
    It's been there for years and they said they wanted to fix that but they have other priorities
     
    • Agree Agree x 4
  3. Turbo49>

    Turbo49>
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    Apr 1, 2021
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    Even Minecraft had this problem
     
    • Agree Agree x 2
  4. Unster

    Unster
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    Joined:
    Jan 23, 2018
    Messages:
    469
    Yeah, I've seen it too in other games, but I wanted to make sure the devs know about it. It should be fairly easy to fix. Like I said, it's a rendering order problem. The problem is intermittent in BeamNG, so sometimes the rendering sequence is correct, other times it's not.
     
    #4 Unster, May 23, 2021
    Last edited: May 24, 2021
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