Hi Spoiler: Old post I have started working on my fist map, for which I have used the Italy map's files. this will be a hilly island with not-so-smooth asphalt and gravel roads, and possibly some rock crawling areas. I have already made some progress, the heigmap is done, I have almost completed the main asphalt road, and I am ready to start working on the main gravel road. But I have a big issue, and I would like to fix it as soon as possible... As long as I am working on my main PC, the map works just fine: But I have tried to work on the map from another PC, and this happened (aproximately the same POV): As soon as I try to load the map in another game that the one on my main PC, the map loads with the Italy's heighmap and textures, and without all the modification I have done exept the road decals, but those come from an older version of my map, as you can see, on the ''bugged'' picture, there is a dirt road that no longer exist on the ''normal'' pictures. So I guess there is a save file somewhere, and I have found one with this type of location: D:\BeamNG\0.22\levels\bumpy_island But it doesn't change anything to my issue if I copy its content on my other PC... Download link for the beta version: https://drive.google.com/file/d/1OEj-ZnYhWMYOk5OfoI33bopfNYynTE8z/view?usp=sharing
I think I have found the issue: The terrain.json file of the map ask to use the Italy heighmap, as well as the data of the Italy map ^^' Edit: no, that doesn't change anytrhing...
Have you modified your map to be standalone ? If you've done that already then there must be some files that you skipped.
I have tried to do that, it has fixed the textures, but not the height map :/ But I think I have found a way to fix it. I have created a brand new map, I have copied all the data of the current map on the new one. It's not the cleanest way to fix this issue, but it seems to work
The 2 main roads are done, I will try to post a video in the week! But for now, I am working on the textures: I have lowered the water level, just to see what I am doing, It looks like that with the correct water level:
The 30km of roads (50% asphalt / 50% gravel), and the terrain's textures are 100% done! Now, I have to work on the rock crawling areas and on the vegetation
Thanks! Here comes a download link! Feel free to give ma any kind of feedback! https://drive.google.com/file/d/1OEj-ZnYhWMYOk5OfoI33bopfNYynTE8z/view?usp=sharing
nice car what is that for a car? the map looks very good trying it out soon --- Post updated --- first look it runs easy even on my old crap pc very good optimized and no texture problems and this stuff atleast on my side makes a hell fun to drive the rocks on the side are a cool detail that is good for some epic crashes keep up the great work
This is a automation car with a lot of jbeam modifications I have made. If you want to give it a try, you can find it here: https://www.beamng.com/resources/emg-antilope-2015.12606/ Thanks for your feedback! I wanted this map to be full of traps, with some unpredictable bumps, jumps and corners, but also with the rocks besides the roads. If you make a mistake, you will indeed have a huge crash