Unsolved Engine stay in one place when I drive

Discussion in 'Mod Support' started by maximblog, Jun 14, 2021.

  1. maximblog

    maximblog
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    I replaced the Ibishu Pigeon motor with a Wentward DT40L motor according to this instruction, but when I drive the motor it stays in one place. I changed Location, Rotatiaon, Scale in Blender but it didn't get the result. What am I doing wrong?
     

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  2. TC203

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    The engine is in its original position in your dae file. Move it to where you want in edit mode.
     
  3. Agent_Y

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    How can it move if it's not even attached to the car?? Did you just copy+paste the files without actually changing anything?
     
  4. maximblog

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    Edit mode in Blender?
    --- Post updated ---
    How to attach engine in the car?
     
  5. Agent_Y

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    It won't solve it, it requires way more fixing, I would do it but it would mean making 90% of the mod for you, you need to learn it yourself. Yes the model should be moved to where you want it in the Pigeon, and after that you apply location and the rest, but then you need to change a lot of your Jbeam if you want it to work. Also your engine model is missing many parts like the exhaust, pipes, turbo, transmission, belt, etc.
     
  6. DaddelZeit

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    If there's no beam attaching it, there's no breaking it ;)
     
  7. Agent_Y

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    There are some beams left from the Pigeon transmission mounts because for some reason they are parts of the frame on it, and it makes the whole thing behave weird
     
  8. maximblog

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    I put the original transmission, exhaust, supercharger, etc. from Pigeon in JBeam file. I've tried moving the engine in Jbeam:
    Code:
    ,[]{"pos":{"x":0,"y":-4.5,"z":0}}
    The car drives but the engine still stays in place
     
  9. Agent_Y

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    Because physically the engine is still behind the car, you need to move all of the nodes, and also change all of the beams to attach it
     
  10. maximblog

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    Is there an easy guide on how to do this? I am new to jbeam programming.
     
  11. Agent_Y

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    You should search up the tutorial how to do engine swaps and it will have these steps in it.
     
  12. maximblog

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    In BeamNG wiki?
     
  13. Agent_Y

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  14. maximblog

    maximblog
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  15. Agent_Y

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    Then the guide is wrong, someone should write a correct one.
     
  16. maximblog

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    For some reason, the engine is positioned correctly in the guide, but not for me. Although I set Location, Position, Scale in Blender as it says.
     
  17. Agent_Y

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    The guide was probably only tested on cars that have engines in similar positions by default
     
  18. maximblog

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    Are there any other ways to attach the engine?
     
  19. Agent_Y

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    You could just copy the default engine and only change the model and the engine section of the Jbeam and leave the rest
     
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