How can I Import car models from beam into blender

Discussion in 'Content Creation' started by BeezNeez, Jun 14, 2021.

  1. BeezNeez

    BeezNeez
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    pretty self explanatory. I want to make a mod based on the autobello frame.
     
  2. a plane guy

    a plane guy
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    Go to files:windows program files (x64):steam steam apps common beamngdrive content vehicles then get autobello folder copy to desktop and extract it
    In blender after you do file import dae find autobello file and import dae
     
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  3. EunosRoadster69

    EunosRoadster69
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    Then how do you put it ingame? for example. i did all that then lets say i put a big square on it. how do i make it so it shows ingame?
     
  4. a plane guy

    a plane guy
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    That i still have no idea on. It has something to do with jbeamning thats all i know
     
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  5. _Diamond_Coal_

    _Diamond_Coal_
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    You should create jbeam and then write mesh name in "flexbodies" section
    upload_2021-6-17_12-18-39.png
     
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  6. EunosRoadster69

    EunosRoadster69
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    Ill try that later, thanks i really appreciate it!!
     
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