About transmission, parking brake and electric vehicle

Discussion in 'Ideas and Suggestions' started by Charlie Yuen, Aug 10, 2020.

  1. Charlie Yuen

    Charlie Yuen
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    My English is not good, I will use translator in this post, please forgive me if you don't understand.
    1. In BeamNG, after the ramp stops, I put transmission into park. When I release the brake without using the parkingbrake, many vehicles will only move slightly.In a real vehicle, the wheels would rotate noticeably and the body would wobble.

    2.In BeamNG, if you are smooth, but not too fast or too slow, switch from 1gear to 2gear and back to Drive, and during "2gear to Drive", the transmission will switch back to 1gear;If the vehicle is switched from "Neutral" to "Drive" at high speed, the transmision switch will enable it to enter the lower transmision gear and then transfer it to the normal gear.But in both cases a real car will switch to the highest gear allowed by its current speed.

    3. When using 4AT in BeamNG, 3Gear and 4gear are locked in any case.However, no matter which gear the real vehicle is in, the lock will be lifted as long as the gas pedal is a little bit bigger. Only when accelerating gently can the vehicle enter the lock state. Some real vehicles equipped with 4AT do not have the function of gear lock.

    4.If a vehicle is put into park at a high speed, the wheels will only be locked below a certain speed.If you drive a real vehicle to do so, the transmission will emit a" tatata" sound.(the faster the speed, the more intense the sound). Only the vehicle goes into park ata speed of about "release the brake and move automatically", but in BeamNG it may enter "park" at tens of km/h.

    5.In BeamNG, if the vehicle is moving at a high speed, the transmission will actually enter the reverse gear at a certain speed. If this were done on real vehicles, modern models would only be allowed to transmit into reverse gear below about 10km/h.However, older models will directly enter reverse Gear, and then the vehicle will vibrates and engine off , and then go into a neutral state due to insufficient hydraulic pressure when the engine is turned off. However, this will not bring any objective harm to transmission.

    6. In BeamNG, when the electric vehicle releases the brake in "Reverse" and "Drive" state, the vehicle will not output power.But in a real electric vehicle, the vehicle would output a small amount of power like an Automatic Transmission to enter a slow-moving state.

    7. In BeamNG, if "Drive" is used to stop on an upward ramp, or "Reverse" is used to stop on a downward slope and then release the brakes, it will be more difficult to slip than the real vehicle.Real vehicles doing this on ramps are much easier to slip off than BeamNG's vehicles.

    8. In BeamNG, vehicles carrying Dual Clutch Transmission need at least 3, 000 RPM to switch to Second gear.But real cars (not including older models) generally need only 1,750 to 2,500rpm to upgear.

    9.In BeamNG, you can put the Manual Transmission into reverse whether you have a clutch or not.In real cars, though, the reverse gear doesn't have a synchronizer, so if the driver tries to put the gears into the reverse while moving forward, it will make a sound that the gears won't bite (the louder the harder the lever pulls or pushes), and the harder is tries to push the gears into the reverse but it can't succsesfully.

    10. In BeamNG, due to the concern of keyboard users, the direction light will be automatically turned off only when the steering wheel returns to its normal position. In a real car, turning the steering wheel by about maybe 90 degrees in the opposite direction may automatically turn off the directional lights . It is suggested to add the "small Angle automatic turn off directional lights" function for the player to choose.

    11. In BeamNG, the wheels can not to turn when using the parking brake.For a real vehicle, if the parking brake is electronic, the wheels will be locked tight;If the parking brake is mechanical, on a flat road surface when parkingbrake when open the throttle may also lead to the rear wheel rotation (use time longer models, use of forward gear on the down ramp, and use reverse gear on the up ramp is easier to make) the rotation of the wheels, and in driving conditions using mechanical parking brake, the rear wheels generally does not lock up, but slow down slowly, but if all of a sudden turn, rear wheels will into a state of half a lock.

    12. In BeamNG, electric vehicles have no real "park" devices.Parking brake will be forced to open when transmission into park.However, many real electric vehicles have real Park devices. Some not newer and cheaper electric vehicles may not have "park" devices or even only have "R, N and D" options.
    It is hoped that relevant workers can improve these items to make BeamNG more real.

    This video hopes to bring a complementary explanation for this post
     
  2. ARES IV

    ARES IV
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    Park Mode for an automatic transmission may lock the transmission and as a result would be quite nasty do do in real life.

    The parking brake meanwhile merely brakes the aft wheels which depending on brake power, drivetrain and a few other things is quite capable of locking the aft wheels.

    Modern automatic transmissions wont allow you to do so as you have mentioned but I think it can stay in BeamNG even for modern ones.


    It depends on the gearing and the wheel slip that can be achieved. If the wheels gain sufficient traction, they will lock the engine up. If they dont, the engine will spin the wheels against the moving direction.

    The engine always spins in one direction, only EVs change way of rotation.

    I doubt any transmission or drivetrain for this matter will enjoy any such attempt.

    This is not correct. An electric motor has no need for a minimum RPM or crawl mode.

    Crawling exists because in a classical automatic transmission the torque converter cannot be fully seperated from the transmission or the engine. As such a certain amount of power is always transmitted if it is not killed by the brakes.

    Crawl mode for EVs may exist but only as a software setting that is meant to make it "easier" for people used to classical automatics gearboxes to get used to EVs.

    There is zero technical reason why an EV should crawl and frankly, it shouldnt and i would never buy one that does.



    Not correct. Decrease engine load and it will shift up in time. Use the shift point debug app to see how required RPM for a shift changes over time.

    Understand that modern on road vehicles are trying very hard to reduce fuel consumption and as such tend to upshift quite fast.


    You are probably having clutch assistant enabled. Try it without it and the clutch and watch the gears getting damaged.



    Again, it depends on many factors. Brake vs engine power being one of them as well if the "normal" friction brake is used or a special transmission brake.


    Depends on jurisdiction. A tranmission lock brake may not be necessary and honestly isnt needed when a properly configured friction parking brake can lock up the wheels to above traction values.
     
    • Agree Agree x 1
  3. Scudetto

    Scudetto
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    I just drove Renault Zoe and it does have that feature. It's full electric car and when you put in D or R it starts to move like normal automatic petrol/diesel car. So it exists in some EVs. It's actually easier to "crawl" with one pedal in very tight places with that feature rather than pressing a bit gas and then braking.
     
  4. default0.0player

    default0.0player
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    Can you turn that off?
     
  5. ARES IV

    ARES IV
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    You - at the moment - cant turn it of in VW ID3, much to the chagrin of - being used to manual - ID 3 drivers.

    I hope that they add that at least as an option, an EV has no inhererent reason to crawl and it should be limited to when you want it, not always.
     
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