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BEAMNGDRIVE DID VERY COOL UPDATE FIX :D

Discussion in 'General Discussion' started by Alberto200908417346, Jul 1, 2021.

  1. Alberto200908417346

    Alberto200908417346
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    Messages:
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    Beamngdrive did very cool update :)
     
  2. Turbo49>

    Turbo49>
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    Apr 1, 2021
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    What did it do ?
     
  3. Alberto200908417346

    Alberto200908417346
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    Joined:
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    Messages:
    26
    It says this the update
    Vehicles
    • Ibishu Wigeon:
      • Fixed the extreme deformation spiking of the front end
      • Fixed front fender flare meshes not disappearing when part removed

    • Ibishu Pigeon:
      • Fixed conflicting variables/node names of the bed crate and roof bar crate causing the crates to weight 10,000kg each and flatten the vehicle
      • Fixed headlight part names
      • Fixed fueltank part name
      • Fixed mismatched taillight flare color

    • Hirochi Sunburst
      • Fixed oilpan refnode position
      • Fixed transparency issue on Sunburst grille badge

    • ETK 800 Series
      • Added race oil pan to drift configuration
      • Fixed gauge exception on load

    • Gavril Grand Marshal: Fixed missing ECU and long block parts on 4.5L V8 engine
    • Gavril T-Series: Fixed node group on the inner front rear left tire
    • Hopper: Fixed a problem where the wheels tried to connect to the differential directly instead of through half shafts
    • Fixed tire_01i texture


    Levels
    • Industrial: Fixed incorrect collisions with "ind_bld_tin_01_shed_b"
    • Gridmap V2: Deleted hidden mesh in Offroad zone. Fixed missing collision in Offroad zone


    Game Engine
    • Disabling mods after major game updates for safety reasons
    • Fixed vehicles and user interface being almost unusable when certain mods replaced the electrics.lua file
    • Fixed precooked imposters not being loaded
    • Fixed rendering artifacts after changing graphics settings to Ultra


    Launcher
    • Fixed using wrong system language
    • Fixed Window's ransomware protection being erroneously triggered by a bug


    User Interface
    • Fixed the Parts menu closing automatically after every part change in West Coast USA and in GridMap
    • Fixed the vehicle selection menu classifying official vehicles as mods
    • Improved visualization of coupler spheres when attaching trailers and in other situations


    Editor
    • Improved ScriptAI: added time start delay and offset. Also fixed saving of those values. Added Fast Forward mode


    Input
    • Fixed inability to control the bus when hovering the mouse cursor over the top-right UI app of Bus Mode
    • Fixed vehicle controls sometimes not working after exiting the World Editor


    Artificial Intelligence
    • Fixed AI and ScriptAI not being able to move through water


    Scenarios
    • Fixed Collect Mountain scenario not resetting properly after completion
    • Fixed sounds not playing correctly after resetting a scenario sometimes
    • Fixed minor UI & text issues in the "Speedy Scramble" scenario
     
    • Like Like x 2
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