Map Making Tutorial

Discussion in 'Content Creation' started by essej818, Apr 21, 2020.

  1. essej818

    essej818
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    Joined:
    Aug 9, 2016
    Messages:
    95
    Do you want to create a map, but don't know how? If you said yes, this tutorial is for you.

    Attached is a zip with a template for a map, and directions to get you started.

    You can read the directions here, but they are included in the zip file.

    Things you will need for this tutorial:
    - Notepad++

    This tutorial is based on the east coast usa map, but stripped down. So you can start from a blank canvas, but still have all the
    assets from the east coast usa map like buildings and textures.


    Step 1: -Navigate to documents\BeamNG.drive
    -If there is a folder called levels here, proceed to the next step.
    -Create a folder called levels.

    Step 2: -Go into the levels folder.
    -Put the CHANGE_ME folder that came with this tutorial into the levels folder.
    -Change the name of the CHANGE_ME folder to the name of your map.
    **Do not use capital letters or spaces Example: sunny_island

    Step 3: -Open Notepad++ and hit CTRL f
    -Click on the "find in files" tab at the top of the dialog box.
    -On the "find what" line, type CHANGE_ME
    -On the "replace with" line, type the name of your map
    **Do not use capital letters or spaces Example: sunny_island
    -On the "Directory" line hit the little box with three dots "..." and find your maps folder
    It should be something like C:\Users\USERNAME\Documents\BeamNG.drive\levels\MAP_NAME_FROM_STEP_2
    -Then click the "Replace in Files" button
    -After it finishes loading, quit Notepad++

    Step 4: -Go into your maps folder and open the file called info.json with Notepad++
    -Fill in all the fields like the title and descriptions. Leave the previews area alone for now.

    Step 5: -Start BeamNG.Drive and load up your map. *It wont have any preview pictures yet.
    -When loaded you will see a small grassy terrain. If you want to use this blank canvas, skip
    to Step 8. If you want to create a new custom terrain, go to Step 6.

    Step 6: -If there is currently a vehicle in the level, remove it.
    -Press F11 to open the level editor
    -On the right, you will see a folder called MissionGroup
    -Drop down the MissionGroup folder and delete my_terrain
    -Go to file and save the level.
    **Make it a habbit to frequently save the level, because the level editor crashes frequently
    -Go to file and click create blank terrain, give it a name, choose the size, and choose flat for a flat
    map or noise for a hilly map.
    **For advanced users you can import a custom terrain heightmap instead of creating a blank terrain
    -Once you see your terrain show up, save the level.

    Step 7: -Quit BeamNG.drive
    -Go to the levels folder we have been working in and you will see 2 new terrain files.
    **If there are more than 2, delete the older ones
    -Leave the 2 new terrain files alone for now, we will deal with them in a minute.
    -Go into your maps folder and delete any existing terrain files. You should see 3 of them.
    -Now, go back to the levels folder where the 2 new terrain files are located.
    -Drag those 2 files into your maps folder.
    -Open Notepad++ and press CTRL f
    -Click on the "find in files" tab at the top of the dialog box.
    -On the "find what" line, type levels/terrain
    -On the "replace with" line, type levels/YOUR_MAPS_FOLDER_NAME/terrain
    -On the "Directory" line hit the little box with three dots "..." and find your maps folder
    It should be something like C:\Users\USERNAME\Documents\BeamNG.drive\levels\MAP_NAME
    -Then click the "Replace in Files" button
    -After it finishes loading, quit Notepad++

    Step 8: -You can now start working on your map.
    -Delete any vehicles from the map before working on it to prevent you acidentally save the vehicle to the map.
    -Everything you need is right in the level editor (F11)
    -if you want to add the assets from east coast usa, go to the scene tree on the right, click the library tab,
    go to art_v2, then shapes. From there you will see different folders with different objects you can add to the map.
    Just double click on them to add them.
    **Dont forget to save frequently!

    Step 9: -When you are done with your map, you can take screenshots for the preview pictures. for steam users, its F12 to take a screenshot.
    -Go to your maps folder and open the info.json file with Notepad++
    -Make sure the screenshots you took have the same name as the ones in the preview section of the info.json file
    -Make sure to put the screenshots into your maps folder.
    -Now when you load your map, you will see preview pictures on the level picker.
    e
     

    Attached Files:

    • Like Like x 6
  2. Savagee

    Savagee
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    Joined:
    Mar 18, 2014
    Messages:
    39
    You really are a hero! helps out so much!
     
  3. yesyes

    yesyes
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    Joined:
    Jul 5, 2021
    Messages:
    43
    The map doesn't appear in the game.
     
  4. pcmoreno

    pcmoreno
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    Joined:
    Jul 24, 2020
    Messages:
    26
    thanks so much for this.

    I would like to make a follow up question that I have not seen answered anywhere:
    - what do you do to make a decent navigation map? (for the navigation ui app)
     
  5. henrigamithe1st

    henrigamithe1st
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    Joined:
    Nov 4, 2020
    Messages:
    1
    The same thing is happening to me
     
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