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How to make mods

Discussion in 'General Discussion' started by Franz027, Aug 3, 2021.

  1. Franz027

    Franz027
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    Really? I saw @P_enta videos too!
     
  2. S.Ali.M

    S.Ali.M
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    Personally I think making a vehicle mod is not a good choice as a first mod. Try making skins as a first mod. It's very easy and can teach you how materials file work. Next, try to make some aftermarket parts like bumpers or new hoods. Or even lightbars. Then, after about 1 or 2 months, start to make vehicles. I think It's a better way and can prevent canceled car projects.
    --- Post updated ---
    Btw, before start modding, you should think about what you like to do. For example, I don't know how to model, but I knew something about programming, so I started to making mods that they use lua, not 3d models. As I said, it depends to what your like to do. Some people can't learn programming at all, or they hate programming. If you one of those guys, follow making 3d models. But if you think programming is cool (like me) think about learning lua too.
     
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  3. Xupaun

    Xupaun
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    If you get a automation car, and give some love to it, it can become a mod, like the Gavril Vertex
     
  4. Agent_Y

    Agent_Y
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    Jbeam/QA support
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    That's like the only automation mod that deserves to be called a mod, and it's getting remodelled and retextured like a normal mod anyway
     
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  5. Franz027

    Franz027
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    Guys, i have question:

    Do you know where is the Wiki page of all Dead/Never Born/Unreleased cars (Like Soliad, Gavril or Jargl?)
    'Cause i had a fantastic idea!
     
  6. NaNe

    NaNe
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    Is it possible to use Fusion 360 for editing beamng models?
     
  7. Xupaun

    Xupaun
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    I'd love if we could. Problably not. At least you can't use the Solid Works to model.
     
  8. Franz027

    Franz027
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    @Thomas A-N or @LucasBE do you know where i could find or see it?
     
  9. Thomas A-N

    Thomas A-N
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    Unfortunately, as of now, I do not know.
     
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  10. LucasBE

    LucasBE
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    https://wiki.beamng.com/Concepted_vehicles
    --- Post updated ---
    no, Fusion 360 is a CAD software, BeamNG models only use poly modeling
     
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  11. Franz027

    Franz027
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    Thank you Man!!!
    --- Post updated ---
    Don't worry man.
    Psssstttt, have you seen LucasBE ETK K-Series 1998 concept images, In Development Screenshots?
    Shhhhhh, it's a secret!

    In future, i could help making Some Jargl vehicles, Ibishu Covet 2014 and Gavril Roamer 2014
    --- Post updated ---
    @Thomas A-N I could make these:

    Jargl DT825: Bus = Setra Bus MultiClass S 418 LE business.





    Jargl Squit: SUV = 2000-2003 Volvo XC90


    With its facelift

    2014 Ibishu Covet:

     
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  12. Thomas A-N

    Thomas A-N
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    Ok! Just remember that modelling takes time, and you may not get the result you were expecting on the first try.
     
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  13. Franz027

    Franz027
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    I know, but i will try the same!
    For the Jargl bus, i could use Wentward frame, For SUV i can use Roamer 2005 and for Covet i could use Vivace and Sunburst
    --- Post updated ---
    @Thomas A-N @LucasBE then i could make Soliad palisade (Pontiac Solstice 2005-2010, since Soliad = Pontiac, and Pontiac closed its factories in 2010)





     
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