Thanks, I've been taking a break from automation until they fix the plastic and cloth materials looking shiny, hopefully that will be fixed in the next update.
Yeah at the moment the only way is to manually edit the materials files to increase roughness by about 2x. Not difficult when you know the names to look for but. Bit of a pain. Also the same problem with aluminium wheels. Too shiny like chrome
hey dude so for some reason when i try to make a interior or add mirrors the mirrors spawn backwards and the stuff for the interior just spawns on the outside when i try to put it in the interior edit:fixed spelling
So, a little "announcement". I'm a beta-tester for kravn's project cars, and i will be (maybe, err, don't know) answering questions. Here are the first "issue we've encountered so far; Spiking on front fender/wheel(s) on impact: Stay tuned for more updates! (If this is innapropriate then im sorry kravn)
I don't recall that ever happening when I crashed it, it looks like it could be the suspension doing this and I don't think I can fix that, but thanks for pointing this out.
It's wierd. Also, the reason i could only test one at that moment was because i was having a storage problem with my computer. I've fixed it, and know i think i have enough space to do some more testingᵀᴹ.
Ibishu GS series, a l o n g luxury car that uses a modified covet frame and comes standard with a V8 (basically 2 Toyota 4A-F engines merged with each other) , very WIP.
I was not able to get to the tailgate yesterday, but I'm going to start on that now. I'll post pics hopefully in a few hours.
Still need to fix the rear end and adjust some things around on the front, If time permits in the next few days I will work on it.
Sooooo, I got my hands on the 350S. It's beautiful. The S stands for "Sport". Pop-up headlights not included Played around with settings; Picture(s): "They see me rollin', they hatin'"