*I'm pretty new to the editor so please forgive me if this is in the wrong place or a simple mistake* Recently I've been messing around with the Freedom Factory mod and wanted to make a copy so I wouldn't mess up the original files. I managed to do this but now some of the objects seem to have the texture pop in and out depending on distance and angle. I can't seem to figure this out. Everything seems the same from the original (which is still fine) and my copy. Additionally I don't see any settings that would help this?
I think that's controlled by the distance parameters (detaildistance, macrodistance) for the texture files. Losing fine detail at a distance helps performance.
Actually I finally figured out that something must've gone wonky when I copied the level. Got it fixed now
It is a specific texture, i accidentally deleted one and it happened, so i just deleted the map changes in the userfolder