Graphics improvements

Discussion in 'Ideas and Suggestions' started by barahag, Sep 2, 2021.

  1. barahag

    barahag
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    Joined:
    Jan 26, 2020
    Messages:
    10
    Hello everyone.
    Since there was a recent graphics update, I would like to see a volumetric lighting system in the game, and also would like to see realistic sky maps. It would also be nice to add anti-aliasing in addition to SMAA and FXAA to the game, and add ambient shading methods besides SSAO, such as HBAO + or VXAO.
    I'm not really sure about VXAO, maybe the Vulkan API will support it.
     
  2. IonicOwl

    IonicOwl
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    Joined:
    Jan 12, 2021
    Messages:
    267
    I'm looking forward to better graphics too. All in good time :)

    The game is slowly getting there. They've recently introduced PBR materials, so I see the visual aspect of the game improving massively over time. The experimental Vulkan support should hopefully bring in some optimisations and even better cross compatibility with other operating systems in future.
     
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  3. mickeybish1234

    mickeybish1234
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    Joined:
    Jan 28, 2017
    Messages:
    41
    If we do get this maybe maps like American Road or Dry Rock Island will look more like it's children (Jungle Rock Island, WCUSA)
     
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