Hi, is there any way to move static nodes or TSStatics or anything that has collision using lua scripts? I've read some documentation and wiki but found nothing.
This should work (replace "name of object" with the "name" field value of the object and replace x, y, z with actual coordinates): Code: local object = scenetree.findObject("name of object") local pos = Point3F(x, y, z) object:setPosition(pos) be:reloadStaticCollision(false) What I mean by "name" field: