Hello there, well i did worked on my e24, more info to that later. So, in some of my Time i tried experimenting in Blender and did that. Front: 70% Hood: 60% Fenders: 40% It's Ingame. Yea i know it looks weird in some spots but tbh its my almost first time trying to do smth by freehand. I will post more Updates soon. Cheers.
its just freehand without any really inspiration i just looked at this for some minutes and yea something around thos (ik its an 22b) but yea maybe smth to this
For first mod, i am ensure if make: Renault Clio Mk2 1999 Fiat Croma 1985 Opel Vectra A Mercedes A-Class A160 --- Post updated --- But idk where do i have to start...
For a first mod don't even think about starting with a whole car, if you don't have the necessary skills in blender you will never be able to finish it or be satisfied with the result
First part deleted. Mmm... you're right. What do i have to do for start? --- Post updated --- Yep. Where can i find models?
@Franz027 Good starting points: make a skin, config or make some parts for vanilla cars ps. this is my last massage here to not spam the guy's thread (sorry)
Okkk. (Mine last too, sorry EnjoyMyHItsYT. For off-topic too. Very sorry) --- Post updated --- On topic: Will be there other parts, like new hood, fender or spoiler? --- Post updated --- Sorry Man...
--- Post updated --- Ok so, first test ingame looks really weird but its the first test so and yes, it will be also a new unibody.
This post should help to fix the edges: https://www.beamng.com/threads/funky-shading-on-edited-part.81817/#post-1365350
i just forget edge split lmao --- Post updated --- well, because i didnt mod for a while i kinda forget to get a simple stripe to glow. yes you heard right, i was thinking about for a runninglight like the golf 8 has like this. but i forgot how i get it to glow, i UV'd it i set up materials and in the main jbeam the glowmaps but still no glow.