Modland is not that bad if you exclude all of the leaked mods. Its the safest meshslap site but i see why you hate it.
Me too. But the forums meshslaps, i don't mind, i find it dumb how people are harrasing the one who make the meshslap even though he clearly stated it was one.
yeah me too but there are some vehicles that arent leaked and yeah yeah sorry that i am using modland btw i see some leaks of the jsz zephyr
I just slightly reduced the physical panel gaps (in my opinion, they were far too obvious) Then later today I’m finishing up texturing things I forgotten such as the exhausts and FB support. Next, I think it’s the Interior unwrap, which leads to Interior texturing
Bruh...Even i am a noob in modding, What's the program you used to do the Jbeam for this car? I'm very confused
Jbeam is usually done by hand in text programs like Notepad++, though some people use BlenderBeamNGExport, which allows you to model the Jbeam structure in Blender and then export them into the game, though values for beamstrength, type, breakgroups, etc. all still have to be inputted and edited manually via Notepad++. If you can take the time to learn it, manually creating Jbeam via Notepad++ is much easier and far more versatile in the long run, and can be way easier to troubleshoot than other methods, as what BlenderBeamNGExport exports is usually quite unorganized and can be a chaotic mess to troubleshoot, at least in my experience. The New Wiki as a TON of great information on the topic, and anything it cant tell you you can learn via Discord servers like Modding For Dummies, or on the Old Wiki.
does anyone notice the reference to another mod (@JorgePinto) --- Post updated --- Please note wheels will be changing on ones marked red and wheel sizes on ones marked yellow 240-6S 230-6 190-4 eCCF 280 Start Off-Roadster Camo-Car (mildly outdated)