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help with importing cars to roblox

Discussion in 'General Discussion' started by Plisehon, Nov 22, 2021.

  1. Plisehon

    Plisehon
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    idk where to create this thread so i made it here
    so i wanna have the vivace arsenic with textures in roblox but i dont know how to import it
    also i need to import without blender
    i also found a tograc image on the roblox automotive server
     
  2. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    I don't think you are legally allowed to do this
     
    • Agree Agree x 9
  3. Plisehon

    Plisehon
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  4. Turbo49>

    Turbo49>
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    That's copyrighted content, you can't just take it.
     
  5. HayHayGamez

    HayHayGamez
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  6. ThatCarGuyDownTheStreet

    ThatCarGuyDownTheStreet
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    well, iirc as long as he's using it for personal use and isn't sharing it publicly then it's alright
     
    • Agree Agree x 1
  7. Turbo49>

    Turbo49>
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    But he probably wants to make it public since it's roblox
     
  8. Yash_gamin144

    Yash_gamin144
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    wait dats illegal.
     
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  9. Plisehon

    Plisehon
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    how is it copyrightedalso how do i delete a thread
     
  10. Turbo49>

    Turbo49>
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    It's copyrighted just like forza, gta, etc. models. And you can't delete threads, mods can.
     
    • Agree Agree x 1
  11. Plisehon

    Plisehon
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    i am going to import it for personal use, for public i might make a replica (will not happen)

    how do i forget what is internet
     
  12. Turbo49>

    Turbo49>
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    Alright then. Sorry about being rude like that.
     
  13. FordKing

    FordKing
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    le focc
     
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  14. Plisehon

    Plisehon
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    but still i need help with importing and i am doing this for personal use
     
  15. P_enta

    P_enta
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    ROBLOX let’s you import meshes though the meshes menu in the game explorer iirc. You just import the .dae file and you’re done. How to get textures? I don’t know it’s roblox, it sucks.
     
  16. Plisehon

    Plisehon
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    but where to find meshes?
     
  17. Turbo49>

    Turbo49>
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    There's an exporter in beamng, i don't know where it is though.
     
  18. P_enta

    P_enta
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    that's not what its for really, the exporter is for if you want to crash a car then export the crumbled up mesh. Just use the .dae file in the zip of the car you want.
     
  19. Turbo49>

    Turbo49>
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    Ah yeah i forgot, i'm tired. Yeah just take the .dae of the vehicle, it should be where you installed beamng, normally in C:\Program Files (x86)Steam\steamapps\common\beamng\vehicles\fcv (i think it's called like that, you should be able to figure it out)\(search by .dae and find the one that's got the tograc body)
     
  20. Plisehon

    Plisehon
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