Hi, I'm trying to port a track from Assetto Corsa into BeamNG. When I load the model into Blender, the textures are not transparent. BeamNG is still generating the materials.json file but when it is done generating, the textures will not be transparent as I had this issue before and I gave up. Here are some screenshots of the problem:
I've had an issue with transparency in this update too, I copied some lines from vanilla transparent materials and that fixed it, but no idea what exactly helped