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Bruckell Bastion proper drift steering mod?

Discussion in 'General Discussion' started by GPU, Dec 22, 2021.

  1. GPU

    GPU
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    Joined:
    Apr 24, 2019
    Messages:
    23
    Hello all. the new bruckell bastion is a very cool addition to the beamng car lineup, however, the drift steering isn't very useful, it doesn't have a big enough angle for me to properly drift with it. I'd make a bigger angle drift steering mod myself but i do not know how to code or anything at all. Could one of you make this mod? thanks!
     
  2. C-:

    C-:
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    Aug 3, 2017
    Messages:
    278
    Why don't you learn then
     
  3. Chernobyl

    Chernobyl
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    Aug 26, 2013
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    There really can't be any more angle, the wheels would just break, it is set up fine, just takes practise.
     
  4. C-:

    C-:
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    nah, that's just not true. 200bx has a "maxed angle" setup but ax53 managed to get FD angles on his mod lmao
     
  5. GPU

    GPU
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    i'm good at drifting in beamng lol. thats not the problem
    --- Post updated ---
    indeed, but it is sad the grand marshal drifts better then this thing
     
  6. Turbo49>

    Turbo49>
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    He meant learn how to code.
     
    • Agree Agree x 1
  7. C-:

    C-:
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    Yeah
     
  8. Xupaun

    Xupaun
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    Aug 18, 2020
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    The angle is affected by just one variable on the steering file. Basically increasing two numbers (one for each wheel) will give you some extra angle
     
  9. C-:

    C-:
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    If you increase the hydros you get nothing more than suspension compression and damage
     
    • Agree Agree x 1
  10. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
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    That's only true for old cars that don't have physical steering limitations
     
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