Cancelled AWD Pack for RWD vehicles 5.0.1

AWD transfercase for RWD only cars.

  1. Xupaun

    Xupaun
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    Hey guys. After some time playing with JBEAM, I managed to make a AWD pack for some of the RWD only cars. For now the pack adds a AWD transfercase for both the Fullsize (Grand Marshall) and the Bluebuck, located on the driveshaft slots of each car. It also adds a custom DSE for all cars with the linelock slot.

    Known bugs:

    *The universal DSE (located on the linelock slot) does not work properly on the D-Series/Roamer, for that, they have a exclusive DSE system on their ESC slot.

    *I couldn't manage to make the traction control work with dually wheels, so, for now, use the traction control only on SRW trucks.

    Credits:

    *BeamNG for all the required code and for the test platform.
    *@thatguy47 for part of the driveshafts code (structurally, the Driveshafts are based on his Race driveshafts, since they are stronger).

    Cars that may get this treatment:

    *Barstow; (added on v4.0)
    *Burnside; (added on v3.0)
    *Pigeon/Wigeon;
    *Moonhawk;
    *200BX. (added on v2.0)
     
    #1 Xupaun, Oct 1, 2021
    Last edited: Nov 26, 2021
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  2. default0.0player

    default0.0player
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    You don't need DSE if you use ETKI's splitshaft transfercase.
     
  3. Xupaun

    Xupaun
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    I didn't look at it. Is the ETKI's splitshaft a rear biased version of the Sunburst's? If it is, the viscous center differential is already the same as the ETKI's.

    Since I don't play that much with the ETK I, I'm not familiar with its "guts".
     
  4. default0.0player

    default0.0player
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    Yes, and the ETKI's AWD is quite balanced
     
  5. Xupaun

    Xupaun
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    I'll probably use the ETKI's stats For the viscous one on the next Update, which will bring also, the AWD system for the 200BX
     
  6. Xupaun

    Xupaun
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    Xupaun updated AWD Pack for RWD vehicles with a new update entry:

    200BX Update

    Read the rest of this update entry...
     
  7. DerpDaDuck

    DerpDaDuck
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    thank you. i've looking for the awd bastow and the bluebuck for eternity.
     
  8. ¸.•*¨) V I R U S(¸.•´

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    how do you add it on the marshall?? (nvm i found it!!!)
     
  9. Xupaun

    Xupaun
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    Hey guys, the 3.0 update is pending approval. It brings the AWD system to the Burnside and the compatibility with the Fullsize IRS mod. But if you want to play it now, I've updated the file on the first post of the thread
     
    #9 Xupaun, Oct 15, 2021
    Last edited: Oct 17, 2021
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  10. gsk11740

    gsk11740
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    There is a certain Ford Mustang S550 mod I'd love to see this added to...

    If nothing else, what I really want to do is figure out how this works so I can add AWD to a few things myself. EXCELLENT mod by the way!
     
  11. Xupaun

    Xupaun
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    Xupaun updated AWD Pack for RWD vehicles with a new update entry:

    Burnside Update

    Read the rest of this update entry...
     
  12. Xupaun

    Xupaun
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  13. Xupaun

    Xupaun
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  14. tryingtodriftlmao

    tryingtodriftlmao
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    pls do bolide?
     
  15. Xupaun

    Xupaun
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    The main thing with the pack is to make the least changes possible. Basically I put the transfercase between the driveshaft and the gearbox. Cars with transaxles can't get this treatment unless I put the transfer case in place of the vanilla differential, requiring different differentials for both axles, instead of just the unpowered axle. Considering the CJD pack got updated the day the new bolide and bastion came out, I'd wait for his update, which shouldn't take long.
     
  16. tryingtodriftlmao

    tryingtodriftlmao
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    yea, true, we'll see what he does...
     
  17. Kurt Knispel

    Kurt Knispel
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    Please add four-wheel drive to Miramar, it should turn out very cool!
     
  18. tryingtodriftlmao

    tryingtodriftlmao
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    cool idea actually, imagine we have something like a Lada-type rally car
     
  19. DarkShadow1550

    DarkShadow1550
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    does the 200bx awd work in this mod?
     
  20. Xupaun

    Xupaun
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    Yep, since V2.0
     
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