Released Gen 6 NASCAR Stock Car

Discussion in 'Land' started by Solarpower07, Jun 3, 2021.

  1. Bolt2407_Beamfan

    Bolt2407_Beamfan
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    Maybe a big one, or at least a 3-car crash with this at Talladega.
     
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  2. jjjjj

    jjjjj
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    I would love to see a truly brutal wreck, possibly a roll over.
     
  3. Solarpower07

    Solarpower07
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    Update on this! The suspension has been fixed and the car is very stable overall. The aerodynamics weren't nearly as bad as I had thought they were, they are actually pretty close. Turns out I will be showcasing those more than I had thought, so prepare for a good showcase in the next week!
     
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  4. RavengerBoy99

    RavengerBoy99
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    It's fine if your able to do 3 cars, or clone up to six and then use the Script AI Manager and make them run around the track for three laps??
    Just a suggestion if you'll do this in the next preview
     
  5. Billydabomb

    Billydabomb
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    Perhaps in the future, one of the skin makers, would be interested in making Brandon Brown's 2022 Camaro skin? Actually seems like he uses a different body so perhaps not.
     
    #425 Billydabomb, Dec 31, 2021
    Last edited: Jan 1, 2022
  6. Solarpower07

    Solarpower07
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    The showroom makes things look so nice...

    --- Post updated ---
    New video!
     
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  7. kakert

    kakert
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    short track 160. intermideante 180
     
  8. jjjjj

    jjjjj
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    Only complaint from that clip is that the car is a pinch more reflective than they normally are especially for the black portion of the front bumper cover but that aside it looks pretty good
     
  9. Serigne Seck

    Serigne Seck
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    Destroy it down to an atom
     
  10. Trophic

    Trophic
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    i don't know much about making vehicles in beamng drive but since people really want blowovers you could use this same principal on the nascar for blowovers but use a different part
     

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    • image_2022-01-04_200020.png
  11. Solarpower07

    Solarpower07
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    I tried to do a similar thing, with the undercarriage. Only problem is, due to BeamNG's aerodynamic system, that made the undercarriage add an enormous amount of downforce, making the actual spoiler useless. I reverted it and have been finding ways to do it, I actually managed to do a realistic blowover while testing multi-car racing at Talladega, though I didn't catch it on replay. It'll still be tuned all throughout testing to make it more realistic whilst keeping the car driving the same.
     
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  12. B3ARD3DRAG)N

    B3ARD3DRAG)N
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    I just hope that you have fun with this mod! keep up the good work:)
     
  13. soveitchicken

    soveitchicken
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    damn look cool i will wait until it being released
     
  14. vouthin

    vouthin
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    Any updates on this yet? i cant wait to drive this and have one hella ton of fun
     
  15. Agent_Y

    Agent_Y
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    Jbeam/QA support
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    That would be just cheating and extremely buggy, in the real NASCAR both undercarriage and spoiler must matter in terms of blowovers, not a hidden invisible wing
     
  16. Solarpower07

    Solarpower07
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    Yep, besides, it would affect the driving physics of it which I don't want to ruin.
     
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  17. B3ARD3DRAG)N

    B3ARD3DRAG)N
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    just hope that it can do the forbidden maneuver of turning RIGHT
     
  18. Solarpower07

    Solarpower07
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    Don't worry, it can. And road course configs are included.
     
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  19. B3ARD3DRAG)N

    B3ARD3DRAG)N
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    You are the best.
     
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  20. CarCrasher283

    CarCrasher283
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    Yeah when you add unnatural downforce for the sake of blowovers, the cars tend to be sucked to the ground... and dont like spinning out. With BeamNG's current aero physics I don't know if the car will be able to do blowovers naturally. But i would much rather prefer a well driven car than a car that may go up in the air if you crash
     
    • Agree Agree x 2
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