Very nice job, but I see some "bug" - when changing seats to "sport" driver's sport seat is on passenger seat slot, also in opposite. And if there were inter groclin seats, textures might be wrong/not assigned. Overall great work! Waiting for updates!
This is amazing <3 I was losing my hopes to ever get well made Polonez in Beamng, well there exist a Atu and Caro Plus I believe but they're just meshlaps over existing beamng cars. Good Work!!!
Wow, this thing is an absolutes shitbox. And I mean that in the best possible way. I hooned this around the industrial map for almost 20 minutes. I was not kind with it and hit several objects. Despite this the car still drove remarkably well. This is one of the most realistic mods I have seen put out in recent memory. The crash damage and details are just incredible. I do hope that you will continue to build on this terrific base! 5 star mod.
Great job! Now it just needs a 'rare factory AWD' rally edition. Oh and a turbo big enough for a T-Series
the mirror resolution is your problem, not the mods. fiddle with your reflection settings. --- Post updated --- you want it? go ahead, make it for yoursef. it isnt hard.
About caro plus (mr97) this says that it should be included in release or is it going to be released in next update
I know it, this is only engine swap tho. But still, it's from schumacher AE86 so it would be nearly impossible to get permission.
I legit can't tell the difference between a modding error and the intended recreation of the questionable things FSO did lmao. Like is this supposed to happen? https://imgur.com/7GLERyd click to animate because i cant embed : ( or the speedo inaccuracy? It's funny to think this could just be FSO things lol
That speedo thing is correct as it is. In fact it should be something like 10kmh of difference at this speed lol But what do yuo exactly mean with that first thing?
Looks like wobbly hood, probably caused by some beam stress from a custom config made with not fitting parts or something
That's super cool actually Sorry couldn't get the gif to animate (please tell me how to ;; ) so I put the link to it above. When accelerating in M89 the scoop intake, hood and front fenders are shaking. Moving them by either hitting something or grabbing by the node fixes the shake. EDIT: GTz rear leaf springs don't spawn when selected.
@Agent_Y @Mili 2 aye, now I see. I fixed it already this morning. It was caused with adjusting the front fascia just before release, so I didnt notice it. Thx also, I forgot to delete this GTz slot. It was there just for experiment purposes, and as you can see, it failed