Released Capsule 3.3

A capsule-shaped double-decker (and single-decker) bus

  1. ITHEPUNISHER

    ITHEPUNISHER
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    BeamNG Dev's need to make a note of double decker buses this mod is hugely underrated what a beautiful surprise!! Well done CYCJoseph
     
    • Agree Agree x 2
  2. DoritoPowahhhh

    DoritoPowahhhh
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    how do i turn on the interior lights??
     
  3. askyour_dad

    askyour_dad
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    In the controls, you press Y on your keyboard
     
  4. jasel

    jasel
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    i have a idea the name the bus for it! the ETK BC810-Series
     
  5. JowoHD

    JowoHD
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    i gotta say i dont know much about buses but i love this. it looks incredible, runs well, drives great, has lots of details and features. and i love the name. it just works
     
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  6. askyour_dad

    askyour_dad
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    That might also be on the dummy Jbeams, Joseph said they are greatly simplified and if you check the dummy Jbeam, its about 4 or 5 nodes.
     
  7. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    But it still shouldn't fall off through the walls if there are no holes in them
     
  8. askyour_dad

    askyour_dad
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    Ok, I can try to find any missing triangles right now I guess.
     
  9. Downunda Thunda

    Downunda Thunda
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    One problem I have, is when I start a bus route with the Capsule from freeroam, the bus doesn't spawn in (Even though I was already driving it) and I can't do anything but abandon the bus route.
     
  10. Bauer33333

    Bauer33333
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    This is a game issue, not a mod issue, the same happens with all other bus mods
     
    • Agree Agree x 2
  11. Falloutguy99

    Falloutguy99
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    Yeah, just start the bus route through the menu for the time being
     
  12. askyour_dad

    askyour_dad
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    capsule image edit. hehe if you see this then good for you this somehow took me 50 minutes.
     

    Attached Files:

    • Drawing1.png
    #32 askyour_dad, Jan 7, 2022
    Last edited: Jan 7, 2022
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  13. a plane guy

    a plane guy
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    Baguet
     
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  14. askyour_dad

    askyour_dad
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    just tried to make it look like my suggestion, a single deck variant, lol.

    yes it is a baguet lol
     
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  15. mattsikung

    mattsikung
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    maybe add an electric engine
     
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  16. PowerstrokeHD

    PowerstrokeHD
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    I've noticed that there is very very poor performace while this is spawned in. I normally get 60fps on ECUSA but with it spawned in only get about 17
     
    • Agree Agree x 2
  17. ludwikcomputer

    ludwikcomputer
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    Great mod.
    9.9/10 BeamNG'ish quality.
    A single decker config would be cool, just a suggestion.
    I saw a comment about a guy getting 20 FPS and giving 3 stars to the mod, bruh just get A BETTER COMPUTER.
     
    • Agree Agree x 1
  18. YKS_Gaming

    YKS_Gaming
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    would there be an option to disable the rear wheel steering?
     
  19. SKB

    SKB
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    You willing to pay for a GPU in today's market? Sure!
     
    • Agree Agree x 1
  20. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    I kinda feel like the lag could be caused by the model being quite high-poly but I haven't checked in Blender... Doesn't deform like a typical high poly model, but the Jbeam isn't overly complex so it must be the model causing this I guess
     
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