Spielburg's Red Bull Ring is finally in BeamNG! Also join my discord for exclusive mods: https://discord.gg/Zmu384W This map features a track that's based in Spielburg, most known for it's F1 and MotoGP races. This is an IMPORT from ASSETTO CORSA. I HAVE PERMISSION TO MAKE THIS AND PUBLISH IT. Features: - Some PBR (Roads, buildings, etc) - Two Spawn Points Known Bugs/Issues: - Low Res Textures (Using AC textures) - AI routes taking it too slow Future fixes: - Adding AI Waypoints Pictures: Credits: Mitja Bonca SMD team Assetto Corsa. This is still in its early stages, so if you run into any problems, let me know in my Discord or leave a review here. Enjoy! -CRGZ
It is probably on my end then. Not vehicle specific though. All vehicles seem to behave the same way.
It would more probably be a floating point error, that usually happens when you are far from the spawn point. Idk why it happens here.
It doesn't happen if you are far from the spawn point but the map origin (0,0,0). I can confirm the issue but I don't understand it either, if the origin is in the middle of the map you should never be more than about 1km away from it, nowhere close to that range where it gets really bad, eg. the end of SSBR, about 100km away from the origin
my only complaints are 1:that track feels wide much wider and bigger than in other games and irl 2on the pit exit theirs a big bump thats shouldnt really be there 3:the elevation doesn't feel like it should could be also casued by the track being bigger 4;theres some small bumps that are in the wrong places but otherwise you did a great job