Sorry for the late reply, hadn't checked here for a while. How broken are they? I haven't touched BeamNG since last October. Some more important things have been eating up my time, and I haven't found the motivation to get back into playing or modding the game. I had been working on a revival to this pack though, more than just skins - though the materials update really slowed me down, and I put it on hold. Last post I made about the pack was on Development Screens, hasn't changed since then. I might look at trying to start working on it again.
Nice, I always liked this mod! In fact, I'll (hopefully) test all the bugs this mod has encountered over the times, and make a complete list for you tomorrow.
All the modern Pessima skins don't work as the Pessima was completely remade in the last update. I can't see it being much work to basically copy and paste what you made on top of the new skin though
I expected as much. That and I'd have to completely re-do bits on the New Pessima to fit the racing kit better. Just copying them over to fit would be an easy quick fix, but I wouldn't be happy with it. The skins all needed updating anyway after the materials update a while back. So a complete remake from the ground up was already in the works. I'm going to take a proper look at it again later this week (touch wood).