For me the mk2 Pessima is definately based on a USDM Mazda 626, same mirrors and grille and rims So for the mk1 I'm guessing it's a mazda, but idk maybe a mix of tons of 80s sedans
i mean, it's not like it was offensive or anything, it's more of a fact. for other jokes it might be needed but this one probably wouldn't have caused havoc.
You would be surprised how many underage people on the forums could read it and think it was for real
More on topic tho, last update we had 2 remasters and 1 new vehicle, but as we don't know which update cycle the devs are going to choose (being it the ususal 3 months or the extended one we had for the last update), they might need another longer update schedule to work on the PBR of the remaining maps, or they might update it one at a time, but I think at least one map will be updated to PBR. On the vehicle side, if they extend the update cycle again, we might have 1 or 2 remasters (I personally didn't think the Covet deserved it since it has had a few soft updates to it over the time and other vehicled didn't and aged worse, but it makes sense they prioritize the original vehicles of the game) and for a new car i highly doubt we''ll get the Civetta supercar for this next update, I think BeamNG should rework it's aerodynamics first to implement such a vehicle
Although it wasn't directly offensive, some kids might read and think he is talking about them, the frase "update tomorrow" is literally the frase that creates the most chaos on this thread because the hype goes WAAAAY up and no speculations is correct, it simply floods the thread, so I understand his point for having used /s.
This, the Bolide already has some slight aero issues, and the game has used this very basic model for such a long time, a new supercar is a good excuse to implement it. A ray tracing aero model would be cool, it could still be based on triangles, but it would actually check the airflow through them, and triangles would have some sort of "airflow block coef" so only part of the air would go behind them, that would allow drafting and proper simulation of multi-layered aero surfaces, and could be implemented into engine air cooling too
Plus, since they're developping ray-traced sound simulation for detecting whether or not the roof is open, etc., a part of this code could probably be reused.
What ever happened with that? I remember it being mentioned a while back and then never heard about it again.
https://www.beamng.com/threads/can-...sounds-on-specific-models.84471/#post-1414368 Still being worked on.
It's been a while. What has happened since I last checked the thread? I hope they have been some new stuff to talk about.
I agree, a 5-door Liftback Pessima could certainly be included and even if that couldn't, a Wagon could equally be as important. AWD could also be included and combined with any bodystyle, especially the Wagon one, and the higher-performing versions (imagine a 2.7 LX V6 GTz AWD with the Stage-1 Twin-Turbos). CVTs must become more popular in the game since there are many niches that could make use of it (basic versions of Compacts like the Sunburst 1.8, modern Japanese City Cars, 80s European City Cars, Hybrids, some Crossovers, some light trucks). About old Diesels, apart from the 70s/80s/90s commercial/public transport (which the Gavril TCX and TCM serve in the T-Series and the Wentward DT40-L respectively) and the 80s/90s/00s/10s semi-commercial sectors (which the Gavril 6.0 V8 Turbodiesel serves in the D-Series, the Roamer and the H-Series), yes, there's a serious lack in more normal old Diesel engines. Diesels, especially the smaller ones, were pathetic back in the 80s and 90s (even the Gavril 6.0 Turbodiesel V8 was pathetic, with only 150hp/510Nm), so it would really be interesting to see, e.g., a small Inline-4 Diesel in the Covet and the Pessima or a range of Inline-4/Inline-5/Inline-6 Diesels in the I-Series. P.S.: I mentioned Hybrids in my comment. I believe the Dev Team hasn't quite found the right way of applying this technology in the game yet. It will be done eventually.
okay so the most important thing is the devs released a possible covet remaster teaser! and it looks like a widebody covet!
Ah interesting. I thought at first it was some kind of SUV. Took quite a while to find out it was covet.