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FPS Issues?

Discussion in 'Computer Hardware' started by Denturemen, Aug 28, 2014.

  1. Denturemen

    Denturemen
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    Joined:
    Jan 17, 2014
    Messages:
    3
    In some comparisons between my computer and my siblings computer I've noticed a difference in FPS.

    The rig I'm running with has:
    i7-4790k (stock speeds)
    GTX 770 2gb
    Asus Z97-A
    16gb 1866 Mhz RAM

    When I play BeamNG on my machine at 1600x900 (native), vsync off, AA 1x, and everything else maxed out I get in the neighborhood of 50-70 FPS on DryRock Island in a Gavril D-series. On occasion while driving it'll dip down to 45-ish.

    On my sibling's computer:
    i5-4670K (stock speeds)
    GTX 770 2gb
    MSI Z87-G45
    16gb 1866 Mhz RAM

    On the same graphics settings, the machine running the i5 is very noticeably better. 80+ FPS with near constant 60fps in areas with dense foliage and shadows.

    I understand that the game is still in alpha, but is there any logical reason why there would be such a dramatic difference in FPS?
     
  2. RobertGracie

    RobertGracie
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    Joined:
    Oct 15, 2013
    Messages:
    3,859
    That does sound weird...your machine should be the one getting better performance but for some reason it is not getting better performance its getting worse performance...
     
  3. Denturemen

    Denturemen
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    Jan 17, 2014
    Messages:
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    We've checked to see if it's the GPUs as well. We swapped the 770's and still got the same results.
     
  4. Davidbc

    Davidbc
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    Joined:
    Mar 20, 2013
    Messages:
    1,332
    Check you are using the same settings on both computers, same resolution, same postprocessing, etc. I tried with your settings with the computer in my sig, and I only dip to 50 or so around the area where there are tons of houses and foliage, but the rest of the map is smooth 70+ fps.

    (PostProcessing is in a different menu)
     
  5. Denturemen

    Denturemen
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    Joined:
    Jan 17, 2014
    Messages:
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    I'll double check to make sure the settings are the same. I'll post my findings once I've got the results.
     
  6. Denturemen

    Denturemen
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    Joined:
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    Alright. I've made sure that the graphics settings between the two systems are the same.

    1600x900
    Full Screen
    Refresh Rate: 60 Hz
    Mesh: High
    Texture: High
    Lighting: High
    Anisotropic Filtering: 16x
    AA: 1x
    Shaders: High

    And the PostFX Settings and Sliders are the same.

    The test is on Dry Rock Island with the Gavril D-series (Stock).

    Exterior:
    i7: 60-70 FPS
    i5: 80-82 FPS

    Interior:
    i7: 76-77 FPS
    i5: 82 FPS

    Driving around the island (Interior):
    i7: Min: 32 Average: 47 Max: 65
    i5: Min: 42 Average: 70 Max: 104
     
  7. pulley999

    pulley999
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    Jan 21, 2013
    Messages:
    824
    Does the ASUS MoBo have a PLX chip on it? It's a controversial inclusion by ASUS on some motherboards to increase PCI-e bandwidth but also increases latency. I'd try switching the processors and RAM as well. Estama said somewhere fast RAM benefits the physics core immensely, and just because the bus speed is the same doesn't mean the timings are, necessarily.
     
  8. Denturemen

    Denturemen
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    Joined:
    Jan 17, 2014
    Messages:
    3
    After some digging around on google it looks like Asus only uses the PLX chips in their Z97-Deluxe and Z97-WS. I'd say no to the Z-97-A having one.
     
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