Hello everyone, I am working on a skin pack for the 2021 Nascar Cup season Chevys, at least 1 skin per driver is the goal. Here is the Ricky Stenhouse Jr NOS car I am working on currently.
It's not, I'm having a hard time getting the color to look close to irl with the glossiness. I made Kyle Larson's red Valvoline car --- Post updated --- Here's Ricky Stenhouse Jr.'s car now
Sorry for the late update, I have been working (and struggling) on getting the color close to right, this is where it is currently. --- Post updated --- So far I got Bowman, Larson, and Stenhouse
It's as close as Paint.net will let me get without having a skin of the car from NH5 or Nascar 21, either the purple up front comes up too dark, or the black on the back ends up being just off-black. I also noticed that all the skins I have been making are super glossy, if I could make it appear flatter I think that would fix the problem tbh --- Post updated --- Also, it has the wrong banner, I will fix that
Trying to knock 1-2 skins out a day, and I’m trying to do at least 1 per driver (if someone has lots of simple skins, they’re gonna be who gets more than 1 skin). But if I can knock out all the 2021 skins out, then I can work on 2020 --- Post updated --- Also, just the Chevy cars from real life, you won’t find something like Denny Hamlin on a Camaro or anything like that unless it’s something you guys wanted --- Post updated --- I may do a mod pack for the throwback schemes too, undecided just yet --- Post updated --- Ross Chastain's 2021 McDonald's Camaro
I may do a mod pack for the throwback schemes too, At some point I can, probably after I finish the 2021 pack though
Oh yeah absolutely, I can always make extra mod packs with extra skins in it. I just want at least 1 of each driver for Chevy from 2018-2021, I’ll try and keep it by year when I upload them
I downloaded the 2018 All Star Paintscheme pack you made, one thing I noticed about it is if you have Dynamic Reflections turned on, the current car that the player is currently on is lit up making the other cars seem darker. The paintschemes that came with the Gen 6 Car don't seem to do the same thing, or its very subtle and barely noticeable. Is this a problem that may happen with the paintschemes for this pack? Is it an easy fix? Or is the problem with BeamNG Drives Dynamic Reflections itself?
That's something that I noticed myself, nor do I really know how it happened. I copied the files directly from the original mod and just painted over the original template, it might just be how the shaders currently work.