WIP Beta released BMW E36 Revamp 1.6

Discussion in 'Land' started by AdamPLGames, Jan 9, 2022.

  1. AdamZ5

    AdamZ5
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    can you fix the deformation? it's kinda spiky in some places and the car is much much stronger than irl
    screenshot_2022-04-01_13-25-02.png bmw-3_1997_front_ncap.jpg screenshot_2022-04-01_13-19-54.png
     
  2. AdamPLGames

    AdamPLGames
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  3. ThatCarGuyDownTheStreet

    ThatCarGuyDownTheStreet
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    So you modified the jbeam to roughly fit the shape of the car, but you don't know how to edit the beamstrength?
     
  4. AdamPLGames

    AdamPLGames
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    Ok, I will try to fix that
    Just I don't know if I can do that
     
  5. warrick

    warrick
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    are you going to make the electric prototype?
     
  6. AdamPLGames

    AdamPLGames
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    no
     
  7. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    Believe me it's way harder than just changing some values... Moving nodes around to fit the shape is much easier than getting the correct deformation. And fixing spiking is a whole another level.
     
    • Agree Agree x 3
  8. warrick

    warrick
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    can you make a 2nd version of the M bumper with painted lip?
     
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  9. JamesM3E36

    JamesM3E36
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    love the mod and have a ton of fun with it. but sometimes i notice that it looks like the rear brake disc and possibly also hub is off center. Nothing deal braking but decided to let you know anyway
    .
     
  10. AdamPLGames

    AdamPLGames
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    Its fixed in 1.3 version
     
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  11. warrick

    warrick
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  12. Dand.y

    Dand.y
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    when you planned release ?
     
  13. AdamZ5

    AdamZ5
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    how fast were you going there? and how big was the overlap? did you manage that without using the mod from AgentY?
     
  14. warrick

    warrick
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    I did not use the agentY mod and I was driving at 64km/h which is the crash test speed
     
  15. AdamZ5

    AdamZ5
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    can you PM me a video of it please? cause for me the car is much stronger
     
  16. K.♢.C.Ξ

    K.♢.C.Ξ
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    Are you crashing the car offset by the barrier? Because I tried crashing offset and it's like the real one. Crashing flat on the center of the barrier has a similar result like yours.
     

    Attached Files:

    • 20220403204902_1.jpg
    • 20220403204932_1.jpg
  17. AdamZ5

    AdamZ5
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    yes, i did it with a 40% overlap like they do in ncap, i even did more attempts to get it as accurate as i can
     
  18. AdamPLGames

    AdamPLGames
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    screenshot_2022-04-04_00-49-53.png screenshot_2022-04-04_00-51-09.png
    screenshot_2022-04-04_00-51-55.png
     
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  19. J777

    J777
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  20. marclow2612

    marclow2612
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    • 73372287_10206604925158577_6385640522517577728_n.jpg
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