Released Revamped TITAN Plane From GTA 5

Discussion in 'Air' started by S.Ali.M, Nov 12, 2021.

  1. S.Ali.M

    S.Ali.M
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    Ok
    (Mr. is the correct word btw)
     
  2. jjgjggjdf

    jjgjggjdf
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    Ok thanks
     
  3. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    This thread has just turned into everyone asking to download that mod, not sure if the original author would have liked that
     
    • Agree Agree x 1
  4. ramer201010

    ramer201010
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    Im pretty sure it is because the mod includes fixes for almost all outdated aircraft ever made.
     
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  5. a plane guy

    a plane guy
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    Cough 142F4DF1-3620-4550-BC10-3CF5E420BD15.png
    This was said after they were all fixed, most of them were by dummiesman too.
     
  6. JordanW1128

    JordanW1128
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    I'd like them too, can you send them to me too please?
    There aren't any helicopters in the game anymore because the concept was already used way early in the game, then no one else posted one until 2017 (referring to the DH super gnat) then it all stopped.
     
  7. hellomelikemonke

    hellomelikemonke
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    hello.
    i wonder why my game plane resets when i land it in water or crash it in water.
    can someone explain why to me pls.
    thx.
     
  8. S.Ali.M

    S.Ali.M
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    Oh
    I didn't try to crash it in water
    It may be a bug because it's too old
    Will check what's wrong later
    Thanks for the bug report :)
     
  9. a plane guy

    a plane guy
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    The repo b25 has the same issue, on the mitchell its the engines but on this it is the wings, im not sure if its fixable without major jbeam work
     
  10. S.Ali.M

    S.Ali.M
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    Me too
    Anyways, I would have enough motivation to redone the whole jbeam if it had a better model with more parts. Now it's just a body, 2 wings, some flaps, and 3 or 4 parts for the elevator
    There's no way to break the body in different parts without a new model
    So, a jbeam rework doesn't really worth it and I don't really want to waste my time to redone the whole jbeam
    I will just give up on it if the only solution is a jbeam rework
     
  11. a plane guy

    a plane guy
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    It might not be,
    Ive been messing around with the engines drag values (they were at 2000) and bringing them down to one thousand allows it to be placed fully underwater, if you crash at speed you still get an instability but with a bit more work it may be possible
     
  12. S.Ali.M

    S.Ali.M
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    Oh
    Ok I'll see what does engines drag value have to do with instability
    I thought the problems are the gears...
     
  13. Sandich

    Sandich
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    Sorry man, but do you mind giving me the BELL 407 And Blackhawk?
     
  14. Frankydrammer

    Frankydrammer
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    Hi,first of all thanks a lot to fixing TITAN plane, it's an amazing plane.
    I don't want to sound cheeky but could you send me the fixed Gloster Meteor Mk. III and the
    Cuban 800 in a PM links?I've already seen the fixed Gloster Meteor of yours on Youtube showcase.
    thanks in any case whatever answer of yours.
     
  15. Zug the Dragon

    Zug the Dragon
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    Oh and by the way.. any idea if anyone fixed the Bell too?
     
  16. askyour_dad

    askyour_dad
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    You can find a fixed version of the Bell 407 in the Drowsysam discord server
     
    • Agree Agree x 1
  17. Crash—Car

    Crash—Car
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    Hello, can I get this mod in private messages too?
     
  18. Zen4D

    Zen4D
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    Hi, can you send them to me as well?
     
  19. matrixwarior

    matrixwarior
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    hey guys i don't know if anybody else has this problem, but when i try to set the bindings of the titan to (left analog stick moving left) for left movement and (left analog stick moving right) for right movement or (left analog stick moving up) for the aircraft going down and (left analog stick moving down) for the aircraft going up, the titan's flaps get kinda stuck in a like...kind of already moved position? like it's almost as if when i move the left analog stick right, then instead of the flaps on the wings resetting to their original position, they stay turned in the right position slightly, and when i do this with the keyboard i don't have that same problem, (also i thought it might be something like my left analog stick was sticking to where it would be staying slightly right when i moved it, but, what's also weird is that when i move the left analog stick fully left, it doesn't want to move the wing flaps of the titan fully left meaning the flaps ((whatever way they turn to make the aircraft go left lol)) don't go fully that way, idk why but it works fine with turning it right ((meaning it will move the flaps into the full right position, but of course still has the problem of not letting them reset to resting position when i let go)) but when i move it left it doesn't wanna make the flaps go fully left, and i just don't think it's only that my left analog stick is "sticking" to where it messes them up because as i said, even when i go fully left it doesn't wanna work well)

    so can someone please help me figure out what i'm doing wrong? :) thanks!
     
  20. Bill245474

    Bill245474
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    crashes game when every plane engines hit water
     
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