I plan to import Asseto Corsas track into BeamNG (I can only import it simply, and I don't know how to make a time trial) I can't contact the person who made the track. If the producer doesn't agree, I will delete the sharing. This is the track I plan to import: F1 2023 Complete car bag :https://www.beamng.com/threads/f1-2023-season-pack.86121/
Spanish Grand Prix track test, using homemade F1 cars --- Post updated --- Already introduced bahrain, Miami, Monza, Spain, Canada, Jeddah, Melbourne 2022 new layout --- Post updated --- Upload in a few days
The tracks are great! But, there are problems with Jeddah. First of all, the track has got no lighting, which means you can only race in the daytime and the more significant problem is that you can phase through the concrete walls (only those, the other walls are okay) if you crash too fast, also, the walls destroy your car by themselves and pull it inwards. meaning crashes are hard to create. Just wanted to tell you this, great job with every other map as well!
ANYONE KNOW HOW TO SET UP TIMED TRIALS FOR THE TRACKS LIKE F1 SECTORS PLEASE DO IT AND ALLOW FOR A RUNNING START --- Post updated --- ANYONE KNOW HOW TO SET UP TIMED TRIALS FOR THE TRACKS LIKE F1 SECTORS PLEASE DO IT AND ALLOW FOR A RUNNING START --- Post updated --- UPDATE: BeamNG Tutorial - How To Set AI Scripting For Laps & a 12 Car Example - YouTube THIS SHOULD HELP FOR AI ROUTE
edit: my issue on the multiplayer was solved just needed to put /level/monza/ and yeet thatinfo.jonson out of the map path on the multiplayer config file works fine now great maps by te way would be nixe to se the other m aps aswell keep it up