I think it would only be fair if they got rebranded as the in game version of Holdens and fitted with ute conversions
This above conversation is really my fear with an Australia map. I think it would make sense, be a great map for gameplay and scenery, and it would be great to get that representation for that decent chunk of the community, and there is some really cool ADM cars. But doing it "properly" would get messy with having multiple market versions of so many cars. They could just ignore market issues (like having the Vivace available on US maps) or do what they did with the Bolide and only do market versions when there would be an interesting difference.
I don't see the problem with different market version of the existing cars. A lot of IRL cars have minor differences between different regions. The only "issue" would be the engines that usually are completely different for different markets and of course RHD. But that would be a good thing. More engines - more fun and flexibility with tuning the cars. The only "fear" I have that for one point we might lost the differences between USDM, ADM, EDM and JDM in the game, because it is rather impossible to make enough individual cars for each market.
As it has been mentioned with old/new tires slider. Each car could have tick boxes in the configurations menu before spawning the car that would make the player choose USDM, JDM, EDM or ADM (depending on the vehicle) instead of having separate configurations for each vehicle in the menu. That could also work with left/right handed configs.
anyone here remember the autobello indicator lenses incident, or the D series side repeater/CHMSL incident? even if it can be practically implemented, you have to remember the devs have better things to do than research all these ridiculously niche details, then make a ton of minute, unremarkable part variations. and that's not mentioning the QA nightmare that would be making sure the now 100+ configs per car have all the right gauges, lights, tuning setups, etc. as manfred said, I think it's only practical to add market variations when it makes distinct changes to the vehicle, and when a vehicle is already short on configs. (@devs pls, where's my bodgy electric USDM wigeon??)
There's a few UI potential solutions, and with things like the D-Series facelifts it would help a lot. But in the current UI state it just isn't feasible for all but the most content sparse vehicles
Yep, the expressways of a typical Japanese megalopolis, suitable for street racing, and the mountain roads, suitable for hillclimbing, touge races and drifts, would be perfect in a BeamNG map!
I hope the devs/team work on their drifting vehicle presets, every drift preset mostly spins out no control what so ever, we had one mod ibishu-jbx100 that finally nailed the drift physics for smooth fluent drifting. I know it's a hit and miss suggestion but many users would love proper drift physics for preset cars especially wall tapping and beater drifting that's where in BeamNG it shines and the possibilities would be incredible..
I think you would benefit from adding a j-shaped curve to your throttle input. A value of 1.5 will do a ton of difference to the sensitive throttle causing most spin outs. Real life gas pedal i put / throttle bodies has a J shaped curve to them and one of the devs responded to me about that a good while back aknowledging it too.
As a middle eastern dude, I look forward to all of those jokes. We're going to end up with car chase scenarios where you need to escape the religious police or navigate through overcrowded city streets.
maybe if we're going middle eastern we could get an f1 track or two in them where it's one of those purpose built "street circuits" that isn't actually on streets but they just called it that so they don't have to pay for runoff, would be pretty accurate to the current calendar
imo drift presets are ok. The only one that could be improved is the bastion. Others are good enough. Never had problems with them. (not talking about 200bx remaster that is so needed)
There are also some huge expressways in the Saudi Arabian cities and they are suitable for red light drag racing! Remember the legendary races of the Murcielago SV vs the McLaren SLR 722 and the Bugatti Veyron vs the McLaren F1 on the old new Top Gear!
again: DRY ROCK ISLAND! it's been in the game already, it's a legendaryish map, and pretty fun overall however it would need a name other than dry rock island