It is what it seems: Hirochi Raceway with some rain. There are some puddles, and the roads are actually slippery. Some screenshots will not be quite accurate as it was quite a fight to finally get this map working.But don't worry, the map actually looks better now! This final one is the most recent. Any questions or comments, leave them below. Have a great one! https://drive.google.com/file/d/1pgWyiQBqCFqowBDSCcvOUNA8YGTwUTF0/view?usp=drive_link
I just realized I forgot to upload the file. It's too big here too, gimme a minute to put it on G It is for the most part. It’s hard to say because BeamNG runs VERY differently on very similar rigs. --- Post updated --- I have spent a few hours just optimizing the sky and rain; so…
Saw your map on Reddit, so I did some modify to the materials and reduce the file size to minimal. I'll upload it here if you want a streamlined version
Sure. I copied the whole map to futureproof it. But by all means, go ahead! --- Post updated --- Have done, no answer
Here's a streamlined version, with custom made Roughness map for puddles, along with tuned reflections. Could be much more lighter but I'll keep some files for stability
May I use this for the repo? I'll credit you You literally cut the size down to 10% of the original size --- Post updated --- If so please add me on Discord (#7681) because I'll probably be working and not be able to see this. Plus I'm more active on Discord in general. Or Reddit, if you don't have Discord
If so please add me on Discord (#7681) because I'll probably be working and not be able to see this. Plus I'm more active on Discor i used to, but not anymore. I will do it when I get home.
So just getting around to tryi ng it, and tbh I really don't care for it. I'm gonna see if I can make some adjustments. The road just doesn't really look that wet anymore.