Solved Custom Body for Pigeon Won't Show Up Correctly

Discussion in 'Mod Support' started by Grigejicas, Jul 13, 2022.

  1. Grigejicas

    Grigejicas
    Expand Collapse

    Joined:
    Jul 9, 2022
    Messages:
    16
    Hello everyone,
    I'm new to modding, I wanted to start with something easy, i thought that making a custom body for the pigeon would be easy since it's got everything needed (like textures...).
    I created the model, exported their .jbeam and .dae and put the files in a .zip folder in the mods folder.
    When I first checked the .jbeam i saw that it had a massive amount of beams, nodes, and collision triangles, but ignored it, fixed the file so it could spawn in BeamNG and observed that it wouldn't work right.
    What did I do wrong?
    I attached the .zip down.
    Thanks everyone
     

    Attached Files:

  2. a plane guy

    a plane guy
    Expand Collapse

    Joined:
    Mar 14, 2021
    Messages:
    4,339
    The jbeam exporter you used is extremely broken, that’s probably why it doesnt work
     
  3. Grigejicas

    Grigejicas
    Expand Collapse

    Joined:
    Jul 9, 2022
    Messages:
    16
    Do you know one that works?
     
  4. a plane guy

    a plane guy
    Expand Collapse

    Joined:
    Mar 14, 2021
    Messages:
    4,339
    There isnt one sadly, id recommend trying to do it manually
     
  5. Grigejicas

    Grigejicas
    Expand Collapse

    Joined:
    Jul 9, 2022
    Messages:
    16
    Is there a tutorial?
     
  6. a plane guy

    a plane guy
    Expand Collapse

    Joined:
    Mar 14, 2021
    Messages:
    4,339
    You can have a look around the documentation
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice