Hi, How do I make a flowgraph script startup when I load or start my timetrial / quickrace? (I'm working on an autocross track, and want to keep track of how many cones you knock over.) I can create a Flowgraph mission through the mission creator. And I see where the time trials flowgraph files are. I suppose I could copy them into a new mission and tweak it for my needs. That seems like a lot of work. It would be a lot better if I could figure out how to just automatically run an additional flowgraph when my existing time trial loads. -Jon
Quickrace/racepaths fit inside Flowgraph. Not the other way around. AFAIK. If you've already made the Flowgraph for the cones, try loading in the racepath before the cone counting nodes with a race end after. You could probably make them entirely separate channels/paths, tbf. I'm very happy to be proven wrong about not being able to load a flowgraph into a quickrace though.
It looks like this is going to work. It's a lot more work than I wanted to do, I'm recreating the quickrace stuff in my flowgraph project. I'll mark it solved when I get it done.
I've almost got everything to work. I recreated the time trials flowgraph code in my project because it was too hard to debug when I just instantiated it. Where I'm stuck now is that the previous runs don't show at the End Screen. I managed to get it to print out high scores, but these aren't loaded into the End Screen.
I put lots of hours into this on the weekend. Everything's good except the high scores. I think I'll post a separate thread for that. Marked the thread solved.