Released Lime Rock Park 2.1

A 100% BeamNG made version of this awsome real world race track located in Connecticut.

  1. Danny Werewolf

    Danny Werewolf
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    Great map! Only one problem. I really want to go on the mountain course with the AI, but with how the decalroads were put down, I cant make the drivability -1 or else it won't be able to go along the course. Pretty much I want to cut out the first corner and add the mountain course.
     
  2. Ewanc

    Ewanc
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    Oct 25, 2015
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    Hi, I made the roads for the main layout before I even thought of doing the mountain part. I can patch it up easily, so the paths can be set however you need.

    I'd like to find a way to change the path drivability in freeroam, without making a whole new mis file for each layout.

    On a similar topic, I loaded the LIDAR map for this track and quickly found traces of the actual mountain course still carved into the mountain when it was originally bulldozed. It has a similar shape,but follows a totally different path than the one used in the GPL version this is based on.
     
  3. Danny Werewolf

    Danny Werewolf
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    This might help with the drivability. Ask me if you need any help.

     
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  4. Danny Werewolf

    Danny Werewolf
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    bump

    Ignore me being on another @Ewanc map, but racing with the AI here can get annoying since the first corner can have the AI making a dead stop and doing a 3 point turn towards the mountain route. It gets so annoying, so a fix would be splendid
    screenshot_00341.png screenshot_00340.png
     
    #24 Danny Werewolf, Nov 9, 2017
    Last edited: Nov 10, 2017
  5. MrDerpsicle

    MrDerpsicle
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    Aug 20, 2018
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    upload_2021-3-14_22-38-59.png

    Apologize for the bump, but I'm stuck on this loading screen whenever I try to start a time trial.

    Is there any way to fix this that I'm not aware of, or do I need to download some other version?
     
  6. chateau86

    chateau86
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    Aug 30, 2013
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    This was one of my favorite maps, but the numerous Beam updates have left it a bit broken. I went through and corrected the issues with missing materials and the broken time trial. This should work ok at least as of 0.24.1.3.

    Edit: This version is broken. Look further down the thread for the good one.
     

    Attached Files:

    #26 chateau86, Apr 26, 2022
    Last edited: Apr 27, 2022
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  7. Spec Racer Z

    Spec Racer Z
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    Aug 21, 2013
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    Glad to see people making efforts to preserve these tracks! For me though, the game crashes with a "STATUS_STACK_BUFFER_OVERRUN" error when I try to run the fixed version. I made sure any files from the old version were deleted and cleared cache, but I get the same error.
     
  8. BlairThebear

    BlairThebear
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    Dec 24, 2020
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    It is also the exact same for me to.
     
  9. chateau86

    chateau86
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    Another attempt. This time I just recreated all the races from scratch using the waypoint definitions in the original files.
    I also added quick travel points to each race start points and another layout (front chicane only).
    I have also validated this with deep cache clean a few times and it worked. [Also: Why is the file hash checking stage single-threaded anyway? That took quite a while each runs.]
     

    Attached Files:

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  10. Spec Racer Z

    Spec Racer Z
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    The new one works with no issues now on my end.
     
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  11. Ewanc

    Ewanc
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  12. Rabid Heavy

    Rabid Heavy
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    May 10, 2022
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    The 0.26 update messed up the textures and now one half of the trees say missing textures. Could be the same on road atlanta, I haven't checked yet
     
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