So I'm in the process of making a 2-door type mod for the roamer, I used the same method to move the taillights and trunk like the extended body version does. EXP: ["roamer_taillight_R_short","roamer_taillight_R_short","Right Taillight", {"nodeMove":{"x":0.0,"y":-0.258,"z":0}}], ["roamer_taillight_L_short","roamer_taillight_L_short","Left Taillight", {"nodeMove":{"x":0.0,"y":-0.258,"z":0.0}}], But in doing so, it causes major stress to the point of the taillights blowing up/ flying off. The LUA/Error console and no errors show for it. Any ideas as to why? I'm at a complete loss
I tried doing so even past the 4th (0.258X) point both forward and backwards. I think it might be the way its jbeamed? I based it off the d-series short frame dimension and then went off of that for the body accordingly