Released Gavril Vertex NA2- a mod with 24 months put into it 3.4 Rework

Completely reworked. The most customizable vehicle in the game! 101 configs and 1300 parts to choose

  1. bigkmart2005

    bigkmart2005
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    Jun 30, 2022
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    can i get the blender model? i want to make a even worse beater config.
     
  2. PoisonousPanda

    PoisonousPanda
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    Oct 23, 2021
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    im having trouble with this mod, i am unable to set car as default, is anyone else having this problem or have a solution all help is appreciated thx

    (100th message)
     
  3. LaeMat

    LaeMat
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    Aug 4, 2020
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    Currently you cannot set it as default. Inn0cent does not know why, and has tried to look as to why, but at the moment it is not known.
     
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  4. 77x5ghost

    77x5ghost
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    i'm not sure if it's cause of mod conflicts but i get error spam in the console

    upload_2022-8-26_1-25-13.png
     
  5. ThatCarGuyDownTheStreet

    ThatCarGuyDownTheStreet
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  6. 77x5ghost

    77x5ghost
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  7. ThatCarGuyDownTheStreet

    ThatCarGuyDownTheStreet
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    east coast gang rise up
     
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  8. Inn0centJok3r

    Inn0centJok3r
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    I‘ll send it over when I can
    I am aware of this issue and I have no clue why it exists. I‘ll have to talk to the devs to maybe fix it
     
  9. Bellaistrans

    Bellaistrans
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    Feb 21, 2021
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    I have the car set as my default and it works fine..weird
     

    Attached Files:

    • BeamNGdrive-0255014173-RELEASE-x648_24_202210_21_25AM.png
  10. Inn0centJok3r

    Inn0centJok3r
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    Gotta love weird inconsistent bugs
     
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  11. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    I figured it out and it literally shouldn't work but for some people it does for some reason. The way loading a default vehicle works is by searching every vehicle if it has a Jbeam file with the same name as the saved vehicle model. But the Vertex doesn't have a file called gavril_vertex anywhere, the main file is gavril_vertex_main. But then no idea why for some people including me it manages to find this non-existent file anyway and spawns the car.
     
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  12. xXSummitXx

    xXSummitXx
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  13. LaeMat

    LaeMat
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    I don't know as much, but could it possibly be from older versions of the car? I don't see how that could work, but I don't know anything else.
     
  14. Inn0centJok3r

    Inn0centJok3r
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    Oh my god that is so dumb
    Yeah I’ll change that then. Thanks for finding that one out!
    It worked on older versions. Which is why I could make even less sense of why it didn’t work now lol. But I’ll fix it in an update
     
  15. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    Well I do have an older version backed up in my mods folder from 0.24 and the function just searches the whole filesystem for any structure that matches vehicles/whatever/model name.jbeam. So it's possible that it finds that and somehow makes the current one work with it.
     
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  16. glen

    glen
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    Mar 7, 2017
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    Not sure if it was mentioned or not, but the pizza floats a bit
    --- Post updated ---
    I also notice that when the lights shine on an object, the shine is crooked
     

    Attached Files:

    • 20220826_194411.jpg
    • 20220826_200546.jpg
    • Agree Agree x 2
  17. Chomper

    Chomper
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    Mar 11, 2017
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    122
    Haven't followed up on the thread for a while, may I ask why the Fort part of the mod was removed?
     
  18. Inn0centJok3r

    Inn0centJok3r
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    The lights are aligned like that on purpose
    The pizza also floats so that it's jbeam has no chance of colliding with the body when it is attached to the car
     
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  19. glen

    glen
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    Oh okay, thank you for the info
     
  20. sunnyz

    sunnyz
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    Jan 8, 2016
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    ah yes

    nice info ;)

    upload_2022-8-27_19-41-32.png
     
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