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Overtaking traffic

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Nosfeara2, Jul 22, 2022.

  1. Nosfeara2

    Nosfeara2
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    Joined:
    Jul 22, 2022
    Messages:
    3
    I've been messing around with all the options I can find for AI (traffic, AI app, World Editor groups). I'm trying to make traffic that will overtake slower vehicles in front of them.

    The AI app is the closest I can find by turning lane off, and upping the risk level (keeping awareness on). The problem I have is as soon as the vehicle leaves the spawning range those settings are set back to default.

    Is there a way to make this happen for me? Thanks for any help I can get.
     
  2. ericmarciano

    ericmarciano
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    Joined:
    Sep 1, 2021
    Messages:
    66
    I am interested in this subject. I am not an expert but I just read the AI Control App documentation, whcih says "The AI modes will be applied only to the vehicle it has been activated on."
    What I understand here is that the settings you defined on an AI vehicle are for this vehicle only. As soon as it respawns, it is not the same vehicle so the settings do not apply anymore.
    I may be wrong, in which case I would be happy to have this explained :)
     
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