Noticed one more bug: the rollers and the tilt ramp rollers don't extend to cover the wheelbase and width of the vehicles after spawning them. You spawn them next to a car and they do nothing, they stay still.
I don't know if this is normal or not but there is this weird hang off on the taillight with motion blur
It seems that sometimes traffic thinks that you are in a police car when you aren't, and they start fleeing from you. It seems very rare though.
In the radial menu, I noticed that the new Force Field feature shares the same "Boom" button graphic for blowing a car up. This causes slight confusion and I think the Force Field button should have its own special graphic. For example, a hemisphere drawn over a car which, come to think of it, is exactly what's happening when you activate this mode. --- Post updated --- I also recreated the 2.0 GTz Special Edition model which, sadly, wasn't included in the Covet update and I hope it officially returns sometime. Naturally, the base is the USDM 2.0 GTz model just as it is from the factory, with almost no chassis, suspension and powertrain modifications other than the factory ones forming the standard 2.0 GTz. I simply added the special parts missing from the standard version: The GTz Factory Graphics The Ibishu Type-ZS Wheels, in the same 14x7in size as the Type-LSs and with the same 185/60R14 Sport tires as the standard 2.0 GTz The Rear Hatch-mounted Lower Spoiler And to spice it up, since we're talking about the most expensive stock FWD version of the Covet, I also added: The Body Coloured Rear Fascia (with the ''COVET DOHC'' script, of course), enabling the GTz Factory Graphics to continue between the Taillights The Sport Steering Wheel, with the 3 spokes The Sport Driver and Passenger Seats The Front Strut Brace All this finished in the original ''Silver-Charcoal with Black Interior'' colour combo the car had when it was previewed to us in November 2020 and intoduced in the 0.21 Update! Enjoy!
Yeah I experienced that today and was looking if I accidentally did not equip some police related parts
So far, I'm loving the update. Mostly from playing around with traffic, as well as the hidden "Career" mode. However, I'm having an issue with the missions, though. As I was roaming around WCUSA, trying to play the AI race missions, I've noticed that it's not there anymore, both from the circle thingy you drive into, as well as the map perspective. I only see time trials now. Were these missions removed the game? Was there a setting I turned off to hide them accidentally? Any help is greatly appreciated, because I wanted to enjoy these AI races more, now that the optimization is better.
But it doesn't in free-roam, though. That's the issue I'm having. When I drive on the freeway, the mission start for the Scintilla race on WCUSA doesn't show up. At the racetrack, the race where I'm using the LeGran (or Wendover, can't remember) doesn't show up. In the overhead menu, it shows me the option for some missions, such as "Arrive" and "Bus Routes", but scrolling through it, nothing regarding AI races. My apologies if that wasn't clear before.
The 200BX has lost rear suspension tuning making the car impossible to drive. It just bounces around constantly. This seems to be with the race coil overs. No more racing with the 200BX until this is fixed
my radial menu wont close all my configs are broken windows are blue and all modded unibodies break the car