WIP Beta released LEGO Car (progress thread)

Discussion in 'Land' started by Agent_Y, Sep 17, 2022.

  1. TMccanna

    TMccanna
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    yet again crashhards never gonna admit his mods are laggy
     
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  2. bloxxor

    bloxxor
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    crashhard on his way to jbeam the steering wheel
     
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  3. Agent_Y

    Agent_Y
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    Jbeam/QA support
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    They are not laggy for him, but he has a really powerful PC
    --- Post updated ---
    This has a Jbeamed steering wheel lol, it really doesn't add much complexity, 3 nodes and 9 beams
     
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  4. TMccanna

    TMccanna
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    crashard on his way to add two jbeams for the same car just to make it more complex
     
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  5. Agent_Y

    Agent_Y
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    The normal and simplified version of the Classic, both equally laggy lol. He should do something like the devs did with the new traffic cars.
     
  6. bloxxor

    bloxxor
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    The traffic cars worked really well for me, I can play west coast with loads of cars now
     
  7. CrashHard

    CrashHard
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    I have said it many times that some of my mods even lagg for me, and yes sometimes I go a bit overboard with my JBeam work, I just want it to deform and fall apart nicely ;)
    BTW great job on this lego mod Agent_Y, looks pretty cool :) Do you plan to have some sort of suspension (I have seen lego bricks with small steel springs on them long ago. keep up the great work.
     
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  8. Agent_Y

    Agent_Y
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    No suspension is planned as it would require redesigning a lot of stuff
     
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  9. Agent_Y

    Agent_Y
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    Progress update 03:
    • Fixed the issues with the car's roof clipping and getting stuck in the glass, which could be seen in one of the videos.
    • Fixed all console errors I could find, should have checked those earlier probably. The rear bumper would cause lots of errors on some configs and the widebody sideskirts also had issues. But now everything works as intended.
    • Tested and finetuned the dummy. Surprisingly, unlike the old minifigure, it didn't have any issues with parts of it getting stuck in car parts. Might be thanks to simpler geometry, it's more square-ish.
    I did a lot of testing on the dummy. This includes standard crash testing on Gridmap...
    eewf.png
    Rollover testing...
    er4e3.png
    Traffic crash testing...
    erasd.png
    EXTREME crash testing...
    rtrt.png
    But it handled all of these really well with not much finetuning needed to get the expected results. I really like how in some hard crashes it gets flung out of the car, even though on some of them the 'seatbelts' somehow manage to hold up.
    sdsd.png

    And as promised before 0.26, I recorded a video showcasing the dummy animation. Kinda rushed but will do.
     
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  10. SmokeyDokey

    SmokeyDokey
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    I love the shifting, it's quite funny how aggressive it is
    Good work!
     
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  11. Addicti0nToB00st

    Addicti0nToB00st
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    Mf civic drivers at 3 midnight be like
     
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  12. typical driver

    typical driver
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    man i have been waiting for a lego car!
     
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  13. Deleted member 498759

    Deleted member 498759
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    Guest

    Facelifts sold separately
     
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  14. Coolkyleko

    Coolkyleko
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    wait this isn't brick rigs
     
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  15. bloxxor

    bloxxor
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    I genuinly thought it was in one of the pictures I had to do a double take
     
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  16. Emil11001100

    Emil11001100
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    wow, this looks very good! and i love the shifting animation!
    i cant wait to drive it!
     
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  17. t0m@e1

    t0m@e1
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    make lego technic car in beamng is possible??
     
  18. Agent_Y

    Agent_Y
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    That would be way more tricky, with the way the Technic pieces detach. Would be cool to have but I'm not planning to make one.
     
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  19. coolcarguy#1

    coolcarguy#1
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    RELEZE NOW

    /s
     
  20. Agent_Y

    Agent_Y
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    Progress update 04:

    • Added some alternative cartoony facial expressions for the dummy
    fsddr.png

    • Added crash test skin (colorable)
    aeffre.png
     
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