excavator

Discussion in 'Land' started by walterwhiteshouse, Dec 19, 2022.

  1. walterwhiteshouse

    walterwhiteshouse
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    i think someone should make a working excavator because it would be very fun to use and crush cars with.
     
  2. SnowLipper

    SnowLipper
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    Yes I agree. May be intense due to so many hydraulic simulations.
     
  3. tdev

    tdev
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    ;)
     
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  4. Kevin_Hahn

    Kevin_Hahn
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    it wouldn't be complete without terrain deformation, right tdev? riiggght?:)
     
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  5. tdev

    tdev
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    ;)
     
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  6. Subarishi_Motors

    Subarishi_Motors
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    tdev commenting on a forums post? insanity
     
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  7. zach444

    zach444
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    Guys we might be onto something
     
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  8. DragonFire702

    DragonFire702
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    I do not think this is the right place to ask such questions.
     
  9. Agent_Y

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    Tbh it's probably possible with some trickery, since the World Editor is LUA-based so the terrain editor tools could be accessible from the vehicle LUA somehow, specifically the one that cuts out a hole in the terrain based on mesh shape could be used here, tracks are also possible for heavy vehicles, we have skid steer on the Wydra, realistic hydros and stuff are already WIP for the T-Series, so at this point an excavator should be fully possible but very tricky to make
     
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  10. DaddelZeit

    DaddelZeit
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    I've actually experimented with this before. Terrain manipulation is actually not simply a function called by the world editor.
    It requires a TerrainEditor() object to be created:
    upload_2022-12-19_9-24-56.png
    to be configured:
    upload_2022-12-19_9-22-10.png
    and to be executed during a frame:
    upload_2022-12-19_9-33-34.png
    Unfortunately this does not work and I still don't know why exactly.
     
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  11. Agent_Y

    Agent_Y
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    If you can figure it out you can make a working excavator then, until then one that doesn't dig but still works otherwise is still possible
     
  12. yoacream

    yoacream
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    well this thread took an unexpected turn ;)
     
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  13. Mr Engineer

    Mr Engineer
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    I'm working on a knuckleboom crane for the stambello at the moment, should I be worried about the performance impact with the new hydraulics?
     
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  14. Audi 100

    Audi 100
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    Nice idea and i was think of it,too.But i don't have too many skills to do it,may i only make a excavator prop,right,a prop.To use them,you can't make any interesting mistake with it,you only can do is drop it or driving a car to crash it.Sorry,i let everybody down.
     
  15. EliasSlds

    EliasSlds
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    well i think this thread is telling us that we will have an excavator and terrain deformation pretty soon
    and you are one message away from your 3k messages milestone
     
  16. Aquila:)

    Aquila:)
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    I don’t think terrain deformation will be a thing too soon but I guess they are working on it. An excavator would be cool anyways, especially with the hydraulics system being developed:)
     
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  17. zach444

    zach444
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    You shouldn’t get ahead of yourself. If we look at this from a different perspective all that was “said” is that a developer has the same interests as us. We shouldn’t assume that this means they’ll put effort into it, since there is so many other things to sort out.

    But hey, worth a shot tdev
     
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  18. walterwhiteshouse

    walterwhiteshouse
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    this came very unexpected
     
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  19. The Shotty

    The Shotty
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    I for one just want the terrain morphs from Excite Truck
     
  20. ramer201010

    ramer201010
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    This isnt the correct place for this type of thread.
     
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