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0.27 Discussion Thread

Discussion in 'General Discussion' started by Leeloo, Dec 13, 2022.

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  1. jackmo2207

    jackmo2207
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    855
    Some of the mission preview images on Hirochi Raceway were taken with potato graphics settings
    upload_2022-12-26_18-52-27.png
    upload_2022-12-26_18-52-38.png
     
    • Agree Agree x 1
  2. The Game 2

    The Game 2
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    Jul 2, 2018
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    357
    Ok that makes sense but I am wondering if maybe someday that they can create a frame for it that has the room and such to make it possible for 4WD/AWD? I would love to see it happen one day. One can only dream, I guess.
     
  3. Pr9tkin

    Pr9tkin
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    Jan 28, 2022
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    and everyone shakes the interior in the car? and the shadows dance everything twitches right after loading the map, you don’t even need to drive anywhere ..
     
  4. Exchy

    Exchy
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    Aug 27, 2016
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    639
    usually shakes when you pushed hard for a long time, usually map change or game re-enter helps
     
  5. Beam.Stout

    Beam.Stout
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    Dec 16, 2022
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    I found that the Police AI are not stopping at stop signs (I have only really noticed it in west cost)
     
  6. Nxsleep

    Nxsleep
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    Oct 23, 2017
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    2
    Ever since the December update, all my downloaded car mods have been broken, I've tried redownloading the game and doing the deep cache cleaning thing :l
     
  7. Pr9tkin

    Pr9tkin
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    It always shakes on Johnson Valley) not much, but it shakes, it is especially visible with shadows, I think this is due to the same problem, “floating point”
     
    #547 Pr9tkin, Dec 27, 2022
    Last edited: Dec 27, 2022
  8. Riley_gk

    Riley_gk
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    Dec 27, 2022
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    anyone have a fix?
     
  9. Bityu36

    Bityu36
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    Oct 22, 2021
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    15
    I an unable to open any missions from free roam. Scenarios from scenarios menu open fine. When I go to a mission in free roam and press "esc", the menu shows up as normal. However, when I select the button to actually open the mission (by pressing with mouse, hitting enter, or pressing "x" on DS4 controller), the menu just closes and leaves me in free roam. Sometimes the screen blinks black for a split second when this happens, but nothing actually occurs. I have cleared cache and verified the games files, neither of which fixed the issue. It even persists in safe mode. Does anyone know how to fix this?
     
  10. bitelaserkhalif

    bitelaserkhalif
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    Mar 7, 2021
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    165
    Some automation exported car (may also affect older beamng mods) that used old drive modes made the vehicle unusable, at least until the drive mode is disabled.

    Edit: mod conflict, here's how I figured out without safe mode.
    Basically, only allow automation and map mods to be installed. It works perfectly

    Reason is, those 2 mod are less likely to induce conflicts

    Edit: Found the potential problem, mnp_duramax.zip & tabbyzTacho.zip(both are repo mod, one overwrites the internal combustion lua, and another one is the main problem)
     
    #550 bitelaserkhalif, Dec 28, 2022
    Last edited: Dec 31, 2022
  11. Nxsleep

    Nxsleep
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    Oct 23, 2017
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    Yeah from what I understand there are some repo mods that are affecting my car mods from modland, Thank you.
     
  12. Doge_guy

    Doge_guy
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    Jul 13, 2021
    Messages:
    198
    Verify gamefiles using steam
     
  13. TStabbert

    TStabbert
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    BeamNG Team

    Joined:
    Nov 28, 2016
    Messages:
    66
    Hello, if you can reliably reproduce this, please upload a log here (fresh game start, loading a level, attempting to start a mission, then the mission not starting). This is a bug we couldnt manage to reproduce on out side, so a log will help us fix it :)
     
  14. Doge_guy

    Doge_guy
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    198
    [DELETED]
     
    #554 Doge_guy, Dec 28, 2022
    Last edited: Dec 28, 2022
  15. Bityu36

    Bityu36
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    Oct 22, 2021
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    I can't seem to reliably reproduce this either, sometimes the missions will work perfectly fine and I can open three or four of them normally in a row, but then they will stop working. I have uninstalled and reinstalled the game, deleting the user folder as well, but the problem still exists. There really doesn't seem to be any consistency in the problem though. I will continue to experiment with the problem until I can produce something fairly consistent
     
  16. beamn driver

    beamn driver
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    Aug 22, 2021
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    508
    hiroshi sbr4 and civetta scintilla have a bad low beam at night if you set the time to 18:20 when it is as dark as possible with a low beam, nothing is visible, it shines like on old cars, for example, etk i series or burnside special, whose low beam does not shine at all and the high beam is not very like the low beam of cars with low beam a good one is cherier etk hirochi sunburst bruckel bastion
     
    #556 beamn driver, Dec 28, 2022
    Last edited: Dec 28, 2022
  17. beamn driver

    beamn driver
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    Aug 22, 2021
    Messages:
    508
    and the light itself in the game is not very much in terms of the fact that if you move away from the car at night, the headlights are not visible at all in reality, the headlights would be visible and so with traffic, and if you look at how the emergency light flashes, you can notice when it goes out, the light goes out smoothly and in the game instantly because there is a texture that appears sharply when it turns on an accident or a fern also with headlights and stop lights when you turn them off, the light fades smoothly, especially it is visible on old cars
     
  18. Br3by

    Br3by
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    Oct 13, 2018
    Messages:
    102
    still the same
     
  19. moses72

    moses72
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    Feb 4, 2021
    Messages:
    2,310
    All lights on all cars have their actual light source visible above the left/right of the actual light (picture is taken with the ibishu signia mod, this issue happened on all cars after 0.27 released)
    screenshot_2022-12-29_21-03-44.png
    screenshot_2022-12-29_21-04-04.png
     
    • Agree Agree x 2
  20. NoDakSmack

    NoDakSmack
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    Dec 24, 2018
    Messages:
    178
    This has been this way forever, but figured I'd throw it out there.

    If a part overwrites the value of a beam of a parent part & the beam breaks, it will adopt the parent parts values instead of actually breaking, & shows as broken in debug.
     
    #560 NoDakSmack, Dec 30, 2022
    Last edited: Dec 30, 2022
    • Like Like x 1
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