The problem with the missing textures on some of the trees has been resolved, but there still appear be two more problems. 1.Still missing textures for some fences. 2.When SSAO is enabled, the reflection of the ground are black at desert area.
Hey, I was trying to load this into my server to try out with my son and every time I load it into the Config file it says it cannot locate the map americanroad . Is there a different name for this or something? I usually just copy whatever the ZIP file is and paste into config and it works. thanks
Thanks. I didn't notice those. I will fix it with the next update. It is called "mymap", because at first I didn't know I would actually finish and publish this map. I was just testing if I can use the editor. And now it is probably too late to change it because the "mymap" name is in all the files and I am afraid it could cause issues.
No wonder the timetrial is impossible, the reverse and reverse rolling starting points are two miles in the sky!
This is by far my favorite map in BeamNG. I have been playing on it for years and there are still places I am yet to explore. I do have a question. Are there any missions and scenarios made for this map? Appart for the ones already in naturally.
This post is just for informational purposes: Overtorque damage to engines out of nowhere on American Road Map