I got bored from experimental not working so i made it multidae less Turn10- Original R34 V-Spec a unknown (perhaps russian) person- making it into a ER34 sedan
Really the only thing MultiDAE is needed for is the wheels. Just put the non multidae wheel jbeam's on an it was ready to roll.
In the experimental version your car .dae has no wheels, because all wheels in experimental are stored in a common shared folder, but in the last stable, MultiDae was not yet supported so every car had to have its own wheels in its own DAE. I made this nissan for the Experimental version, so i made it with MultiDAE in mind, but the 2nd experimantal update broke the experimental version for me, but i wanted to continue working on the car, so i made the car not need MultiDAE, and since the car (YET) has just unmodified GM N/B, it was no problem to take the wheel .jbeams from the GM in last stable. <-- old development pic, i just did not feel like gettint a new one.
Well the renualt 5 turbo and go kart inspired me to get of my ass and do something. (imported from here) Splitting parts was... "fun" #SARCASM Currently on the example car jbeam. dev screen post :
Making a cannon. I think it's working brilliantly. [webm=]https://zippy.gfycat.com/SplendidWarpedGreatwhiteshark.webm[/webm]