It doesn't allow me to paste the json and jbeam files into the folder after deleting the old ones sorry nvm just used winrar and it worked
Update Release Candidate 1.5: Posted on behalf of dumpling and jojos38 Thanks to @dumpling, @Gabriele 11111, @Phaien, @AbdullahBemath27, and @三天之内让你心想事成 for contributing to this update. -Realistic aerodynamic stats -Revised ECU and added Race mode -Revised engine tuning options -Revised handling -Revised tires (Credits to: @AbdullahBemath27) -Revised transmission (Credits to: @AbdullahBemath27) -Revised gauge lights to be more apparent (Credits to: @Phaien) -Added more functionality to the active aero elements (Credits to: @AbdullahBemath27) -Added back front axle-lifting feature -Added DCT transmission -Added Drag config -Added carbon fiber flaps (Credits to: @Phaien) -Added correct spoiler jbeam (Credits to: @Phaien) -New configs and wheels (Credits to: @Gabriele 11111) -Removed unnecessary parts And much more! Current bugs: -Engine starves of oil (may be fixed) -Weird texture when the front wheel breaks -The engine doesn't have its own unique texture -Paint colors behave weirdly -Body shakes when accelerating -Steering wheel texture is too light compared to interior -Steering wheel lights behave weirdly -Interior lights behave weirdly -Transmission behaves weirdly (WIP transmission controller LUA. Use realistic transmission behaviour and "M". Arcade does work, but gears do not show on the UI.) -Big race wing and low race wing's jbeam behave weirdly at high speeds Suggestions: -More parts -Special paintjobs (BC paintjob included) Enjoy!
Mentioned this a while back but literally all that needed to be done was to select the correct texture in the material editor lol. Suspension, engine, and a few other parts are textured now, however the UV map for the exhaust is broken which causes some ugly texturing. I don't have the time to fix it myself, but here's the materials file with the texture applied if you want it despite that issue.
The last time I provided a suggestion to the Huayra mod, I pointed out how the glowmaps aren't 100% accurate and provided some reference videos for someone to improve upon. But that was several months ago, so I might as well provide a fix to the glowmaps since that has not been addressed yet. I made changes to the exterior model with the revised glowmap functions, so now it should be more realistic, especially the rear lights (red turn signals are implemented on US-market models as a refresher). Feel free to incorporate this in a future update and make any further changes if needed.
Nice update! But can you update the Jbeams because the spoilers, hood, tailgate, tailcone and nosescone Jbeams sucks.
Ok later I post a fixed version with better Jbeams but you need to improve them because some Jbeams have shaking issiues
Do you haft to put these files in the Huayra folder or can you put it in the mods folder since for some reason I can't put it into the huayra folder. When I try and copy the files into the folder, it says the file is invalid or corrupted.
v1.5 (14/04/2023) - Thanks to AbdullahBemath27 for the below changes! - Fixed gearbox lua - Improved interior glowmap - Materials fix on the engine