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Exactly how to make the model I created color correctly

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by 今夕彼谈, Mar 31, 2023.

  1. 今夕彼谈

    今夕彼谈
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    Aug 28, 2021
    Messages:
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    As you can see, only the orange error texture can be displayed in the game after the model is completed.
    upload_2023-3-31_14-26-12.png
     
  2. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    It needs materials, compare it with the vanilla equivalents and set the same materials
     
  3. 今夕彼谈

    今夕彼谈
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    My folder is as follows
    upload_2023-3-31_14-29-29.png

    the materials.cs
    upload_2023-3-31_14-30-53.png

    The jbeam file is applied to the original car
    upload_2023-3-31_14-32-2.png
    --- Post updated ---
    Can you help me see where the problem with my file is, the material .cs has been sent
     
  4. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    You are doing it wrong, I mean the materials in Blender, don't give your parts new separate materials but keep the original ones, and you don't need materials.cs at all
     
  5. 今夕彼谈

    今夕彼谈
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    Following your instructions, I gave the material of the new model to the original car in Blender, but new problems appeared.
    upload_2023-3-31_14-44-3.png

    it seems like another texture on here.
    upload_2023-3-31_14-44-28.png
     
  6. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    You messes up the UV maps, you need to unwrap them again so they are exactly the same as the old ones, there are 2 for each part. Google some tutorials for it.
     
  7. 今夕彼谈

    今夕彼谈
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    well done!
    upload_2023-3-31_16-19-3.png
     
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