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0.28 Discussion Thread

Discussion in 'General Discussion' started by Leeloo, Apr 4, 2023.

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  1. bussin.buses

    bussin.buses
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    Joined:
    Aug 1, 2022
    Messages:
    5,004
    ikr
    they look amazing

    the new ui just makes the game feel so much more polished. also, why do lowest graphics look so good? (i have high texture quality, but other than that, stock)
    screenshot_2023-04-04_09-07-13.png
     
  2. BrickTD1122

    BrickTD1122
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    Feb 27, 2022
    Messages:
    116
    Interesting, very interesting.


    But when is the Grand Marshal separate black and chrome grill options?
     
    • Agree Agree x 1
  3. egor_sy4

    egor_sy4
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    Joined:
    Apr 24, 2021
    Messages:
    5
    Small bug on ETK K auto shifter, the N is D, the D is S, S/M is void:rolleyes:
    upload_2023-4-4_16-17-17.png upload_2023-4-4_16-17-27.png
    *sorry for bad format, u will need to open image in another tab for full size*
     
    #23 egor_sy4, Apr 4, 2023
    Last edited: Apr 4, 2023
    • Agree Agree x 4
  4. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,352
    Thanks for the Moonhawk engine bay rework, I can finally equip the inner fenders on my default config without the engine bay looking embarrassingly bad lol
    adsfad.png
     
    • Agree Agree x 6
    • Like Like x 1
  5. Jakux

    Jakux
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    Jul 1, 2020
    Messages:
    2,103
    Might be a nickpick but wouldn't be better if the highlight was as big as the handle for the Hopper? On this screenshot you can barely see it, even though I had max settings
    2023-04-04.png
     
    • Agree Agree x 2
  6. JustANormalDriver

    JustANormalDriver
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    Oct 18, 2022
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    464
    nice update, but the hazards on the k-series are non-bloomed.
     
  7. a plane guy

    a plane guy
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    Mar 14, 2021
    Messages:
    4,324
    nothing major but part of the automation test track runway has some strange AI
     

    Attached Files:

  8. petrkiller1

    petrkiller1
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    Joined:
    Jul 1, 2017
    Messages:
    9
    Hi, now listen i like the new update but:
    -almost every car now has very weak doors that fly open, or even completely fly off during crashes and rollovers
    -the doors are wery weak around the hinge and lock area. especially bad on modern cars since it affects the structural rigidity
    -also a lot of cars now have spiking problems around the opening mechanism of doors and trunks
    -feel like the interior collisions added to every car also cause some spiking
    -new ETK bumers can sometimes disappear during crash
    -rear hatch hinges stick through the roof on roamer
    will upload some examples
     

    Attached Files:

    • Snmekobrazovky131.png
    • Snmekobrazovky132.png
    • Snmekobrazovky130.png
    • Snmekobrazovky133.png
    • Agree Agree x 5
  9. RobloxFan2

    RobloxFan2
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    Aug 28, 2019
    Messages:
    816
    I feel like the stats menu counting time played when the game is paused should be changed
     
    • Agree Agree x 3
    • Like Like x 1
  10. 2020 Cherrier Tograc

    2020 Cherrier Tograc
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    Mar 12, 2022
    Messages:
    246
    Are the badges for 856 XC 300 supposed to say this? (it says 854x 250) upload_2023-4-4_10-44-59.png
     
    • Agree Agree x 1
  11. Belvedere58

    Belvedere58
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    Joined:
    Jan 6, 2018
    Messages:
    217
    The Burnside requires an interior remote release for the hood before opening it from the outside.

    American cars absolutely did not do that in the 1950s. They were released externally only.
     
    • Agree Agree x 15
  12. Szycha13

    Szycha13
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    Joined:
    Jul 28, 2016
    Messages:
    6
    Game counts mileage of traffic cars in game stats. That is intentional?
     
  13. bersta2

    bersta2
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    Joined:
    Mar 3, 2017
    Messages:
    59
    Ive got some wierd thing where i have to hold down V for the engine to stay on. If i release it the engine turns off!
     
    • Agree Agree x 2
  14. Sebq

    Sebq
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    Joined:
    Jul 13, 2022
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    112
    I found bug that piccolina sport gauges needles are in wrong angle and i don't think that bug but gavril roamer tailgate have too powerful actuators and lid doesn't close after one click (does that only on facelift tailgate)
     

    Attached Files:

    • screenshot_2023-04-04_16-36-24.png
    • screenshot_2023-04-04_16-36-14.png
  15. TeaConsumer

    TeaConsumer
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    Joined:
    Oct 31, 2022
    Messages:
    321
    Same issue.
     
    • Agree Agree x 1
  16. Belvedere58

    Belvedere58
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    Joined:
    Jan 6, 2018
    Messages:
    217
    It seems difficult to stall the vehicles with the new clutch logic. I assumed it would have been more realistic and easier to stall with bad clutch uptake.

    Also, is it not possible to require the clutch to be depressed for modern vehicles (1980s and newer) to be able to start? The clutch/ignition interlock would add realism.
     
    • Like Like x 2
  17. Shelbyiris

    Shelbyiris
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    Joined:
    Sep 9, 2022
    Messages:
    1,381
    why are we giving clutches depression

    also what do you mean exactly? iirc our old Kia Carens required the clutch to be pushed in for it to start pretty sure thats how most push-button manuals work)
     
  18. TeaConsumer

    TeaConsumer
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    Joined:
    Oct 31, 2022
    Messages:
    321
    so now when I let go of the starter the engine switches off
    the only way for me to drive a car after the engine is shut off and restarted is by holding it constantly
     
  19. 2020 Cherrier Tograc

    2020 Cherrier Tograc
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    Joined:
    Mar 12, 2022
    Messages:
    246
    upload_2023-4-4_11-11-14.png IDk if this occured before the update, but cars now run through red lights like these in WCUSA. I have no mods activated.
     
  20. bersta2

    bersta2
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    Joined:
    Mar 3, 2017
    Messages:
    59
    exactly the same problem i have :confused:
     
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